Category: Graphics, Animation and Multimedia | Audio/Video Editing | Web Technologies | XML | Online Advertising | Database | Programming
Medium of instruction: | English |
Topics Covered
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Adobe Photoshop
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CorelDRAW
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Illustrator
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InDesign
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Flash
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Flash Action Script
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3D Studio Max
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Maya
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Sound Forge
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Adobe After Effect
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Adobe Premiere Pro
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Final Cut Pro
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xHTML & CSS
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Adobe Dreamwaver
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Internet Technology
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Internet global Marketing
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PHP & Mysql C & C++ (basic)
ADOBE PHOTOSHOP
Adobe Photoshop is an Image Processing software package that enables you to create & edit images on IBM personal Computers. Adobe Photoshop is acknowledged in professional fields as the cutting-edge Program, the final word in Commercial Art.
Salient Features
- With Photoshop's tools you can paint a likeness of a physical object.
- Mixing and Manipulating of colours at a click of a button.
- You can Blend 2 Images.
- You can create Patterns and Artistic Designs using Fills and Colours.
- You can manipulate your Design images with Special Effects and Techniques.
- You can Import and Export your Images.
- Retouch, Manipulate and Enhance Designs & patterns.
Application
- It has been used to edit and create images as diverse as Commercial Art, Cosmetic ads, New Photos, Motion picture footage, Animation cells & Fine Art work.
- Creates original Art & converts it to desired Platforms.
- Retouch, manipulate & enhance photographs of Digital arts.
- Master the special effects you've always wanted.
- Learn the secrets of Output & Storage of your Images.
- Web page designing.
Syllabus
1) What is Photoshop CS5?
Adobe Photoshop offers more non-destructive ways of working than any other photo editor, and Adobe is always adding enhancements to help get the job done faster and with less frustration. The latest version, PhotoshopCS(orPhotoshop8), offers improvements for everyone, but photographers will benefit most from this upgrade.It's the professional image-editing standard and the leader of the digital imaging line. Groundbreaking creative tools help you achieve extraordinary results. Unprecedented adaptability lets you custom-fit Photoshop to the way you work. And with more efficient editing, processing, and file handling, there's no slowing you down.
New Features of Photoshop CS5
* File Browser Improvements
* Photomerge Feature
* Custom Keyboard Shortcuts
* The New Filter Gallery
* Keep Track of Editing History
* Text on a Path or in a Shape
* Live Histogram Palette
* Customize Picture Package Layouts More Easily
* New Ways to Share Your Photos
* New Scrubber Controls
Interface
Adobe Photoshop offers more non-destructive ways of working than any other photo editor, and Adobe is always adding enhancements to help get the job done faster and with less frustration. The latest version, PhotoshopCS(orPhotoshop8), offers improvements for everyone, but photographers will benefit most from this upgrade.It's the professional image-editing standard and the leader of the digital imaging line. Groundbreaking creative tools help you achieve extraordinary results. Unprecedented adaptability lets you custom-fit Photoshop to the way you work. And with more efficient editing, processing, and file handling, there's no slowing you down.
New Features of Photoshop CS5
* New in Photoshop CS3
* System Requirements
* RAM Requirements
* Digital Tablets and Mice
Interface
1) The Welcome Screen
2) Color Spaces
3) Document Window
4) The Toolbox
5) Menus
6) Palettes
7) Options Bar
8) Shortcuts
9) Getting Assitance
10) Workplaces
File Menu
1) New
2) Open
3) Close
4) Close All
5) Save As
6) Save
Tool Bar
1) Rectangle Marquee Tool
2) Ellipitical Marquee Tool
The marquee tools make rectangular, elliptical, single row, and single column selections.
3) Edit Lasso Tool
The lasso tools make freehand, polygonal (straight-edged), and magnetic (snap-to) selections.
4) Polygon Tool
The Polygonal Lasso tool is useful for drawing straight-edged segments of a selection border.
5) Crop Tool
The Crop tool trims images.
6) Deselect the Selection
7) Magic wand Tool
The Magic Wand tool selects similarly colored areas.
8) Move selection
You can move a selection border around an image
9) Copy Using Move Tool
You can use the Move tool to copy selections as you drag them within or between images
10) Perfect Rectangle & circle
Edit Menu
1) Free Transform
2) Transform
3) Scale
Horizontal scale and vertical scale specify the proportion between the height and width of the type.
4) Rotate
The Rotate commands let you rotate or flip an entire image
5) Skew
6) Distort
The Distort filters geometrically distort an image, creating 3D or other reshaping effects.
7) Perspective
8) Wrap
9) Rotate 180°
10) Rotate 90° cw
11) Rotate 180° ccw
12) Flip Horizontal
13) Flip Vertical
Select Menu
1) Color Range
2) Drawing and Painting Tools
3) Brush Tool
The Brush tool paints brush strokes.
4) Air-Brush Tool
5) Pencil Tool
The Pencil tool paints hard-edged strokes.
6) Eraser Tool
7) PaintBucket Tool
The Paint Bucket tool fills similarly colored areas with the foreground color.
8) Gradient Tool
The Gradient tool creates a gradual blend between multiple colors. You can choose from preset gradient fills or create your own.
9) Smudge Tool
The tool picks up color where the stroke begins and pushes it in the direction you drag.
10) Define Brush
11) Load Brush
12) Create a new Layer
13) Delete Layer
Layers
Layers allow you to work on one element of an image without disturbing the others. Think of layers as sheets of acetate stacked one on top of the other.
1) Rename a Layer
As you add layers to an image, it’s helpful to give them names that reflect their content. Descriptive names make layers easy to identify in the palette.
2) Position the Layers
3) Layer Opacity
A layer’s opacity determines to what degree it obscures or reveals the layer beneath it. A layer with 1% opacity appears nearly transparent, whereas one with 100% opacity appears completely opaque.
4) Draging Layer
5) Link Layers
6) Invisible Layers
7) Merge visible layers
Merge - When you have finalized the content of layers, you can merge them to create partial versions of your composite image
8) Flatten image.
Flattening reduces file size by merging all visible layers into the background and discarding hidden layers.
9) Edit Gradient colors
10) Swatches Palette
The Swatches palette stores colors that you need to use often.
11) Eraser Tool.
Image and Text Editing.
1) Image Size
* Wireframe Wireframe —
displays simple wireframe in addition to intermediate blend shapes.
2) Different Modes for filling colors
* Color Mode
* Multiply Mode
* Screen Mode
* Opacity of color
* Save selection
* Load selection
* Fill gradient
* Merge Down
* Strokes/outlines
* Rasterize the shapes
* Canvas Size
* Type Tool
* Vertical Type Tool
* Type Mask Tool
* Adjustments - Brightness/contrast
An adjustment layer applies color and tonal adjustments to your image without permanently changing pixel values
Channel Palette and Mask Mode options
The Channels palette lets you create and manage channels. The palette lists all channels in the image—composite channel first (for RGB, CMYK, and Lab images).
1) Standard Mode
2) Quick Mask Mode
Quick Mask mode Lets you edit any selection as a mask.
3) Channel Palette
4) Load a channel as a selection
5) Adjustments
Auto levels
6) Inverse Selection
7) Filters
Artistic - Colored Pencil
Feathers
1) Feathers
2) Add Revelal Selection
3) Rulers
4) Clipping Mask
5) Adjustment - Hue/Saturation
6) Color Balance
The Color Balance command changes the overall mixture of colors in an image for generalized color correction.
Drawing & Editing Paths
1) Path
2) Pen tool
The Pen tool creates straight lines and smooth flowing curves.
3) Filter - Neon Glow
Neon Glow Adds various types of glows to the objects in an image. This filter is useful for colorizing an image while softening its look.
Clonme Stamp
The Clone Stamp tool takes a sample of an image, which you can then apply over another image or part of the same image.
Adjustment - Replace color
The Replace Color command lets you create a mask to select specific colors in an image and then replace those colors.
INDESIGN
Design compelling page layouts that include transparency, creative effects, and gradient feathers. Since effects are live and nondestructive, you can experiment with ease. Apply effects independently to an object's stroke, fill, or content.
Salient Features
- Extensive integration
Work smoothly with Adobe Photoshop, Illustrator, Acrobat, InCopy, and Dreamweaver software;enjoy consistency by using shared presets and color settings; work more efficiently with native file ;format ;support; and easily publish to multiple media.
- Creative effects and controls
Design compelling page layouts that include transparency, creative effects, and gradient feathers. Since ;effects are live and nondestructive, you can experiment with ease. Apply effects independently to an ;object's stroke, fill, or content.
- Reliable prepress and printing
Have confidence in your output. Get accurate, consistent results every time you print using sophisticated preview capabilities, exporting reliable Adobe PDF files, and sharing custom presets.
Application
- Creative effects and controls
- Reliable prepress and printing
- Productivity enhancement
- Professional typographical controls
- Robust long-document support
Syllabus
Introduction
- Welcome
- Using the exercise files
- New features in InDesign CS3
- InDesign workflow overview
Workspace
- The Document window
- Navigating your document
- Rulers and measurements
- Positioning panels
- Saving workspaces
- View options
- Opening a new window
Getting to the Tools
- The Tool panel
- Keyboard shortcuts
- Contextual menus
- Customizing menus
- Quick Apply
Creating a Document
- New documents
- Saving documents
- Using Undo
- Margin and column guides
- Layout adjustment
- Ruler guides
- Libraries and snippets
- Saving for CS or CS2
- Converting QuarkXPress files
Managing Pages
- Inserting, deleting, and moving pages
- Sections, page numbers, and chapter numbers
- Creating and applying master pages
- Overriding master page items
- Parent/Child master pages
- Loading master pages
Text
- Text frames
- Typing and editing text
- Filling with placeholder text
- Special characters
- Importing text
- Threading text frames
- Text frame options
- Text on a path
- The Story Editor
- Spelling
- Auto Correct
- Finding and changing text
- Text variables
Graphics
- Importing graphics
- Importing InDesign files
- The Links panel
- Embedding links
- The Edit Original command
- Frame fitting options
- Transparency and Clipping Paths
- Colorizing images
- Turning image layers on and off
- Copying and pasting from lllustrator
Formatting Objects
- Selecting objects
- Basic strokes and fills
- Advanced strokes
- Transparency
- Drop shadows
- Feathering
- Other effects
- The Eyedropper tool
- Finding and changing object formatting
Managing Objects
- Stacking objects
- Layers
- Nesting objects
- Editing frame and path shapes
- Corner effects
- Grouping and locking objects
- Aligning and distributing
- Text wrap
- Editing text wrap
- Anchored objects
Transforming Objects
- Duplicating
- Rotating
- Scaling
- Skewing
- Mirroring
- The Transform Again command
Character Formatting
- Basic character styling
- Advanced character styling
- Changing case
- OpenType features
- Finding and changing text formatting
- The Find Font command
Paragraph Formatting
- Paragraph formatting
- Drop caps
- Hyphenation
- Justification
- Tabs
- The Align to Baseline Grid button
- The Keep Options command
- Paragraph rules
- Automatic bullets
- Numbering paragraphs
Styles
- Character styles
- Paragraph styles
- Nested styles
- Object styles
- Load styles
Working with Tables
- Creating a table
- Adjusting rows and columns
- Adding and deleting rows and columns
- Formatting a table
- Formatting cells
- Headers and footers
- Table styles
- Placing graphics in cells
- Working with Microsoft Word and Excel tables
Color
- Creating color swatches
- Unnamed colors
- Tint swatches
- Gradient swatches
- Applying gradients
- Overprinting
- Separations preview
Exporting
Exporting a PDF
Snippets and INX
Exporting stories
Exporting a JPEG
Exporting an EPS
Printing
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Preflight
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Packaging for output
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The Print dialog box
CORELDRAW
CorelDRAW is a Vector graphic software, allowing the user to produce World Class Illustrations with 16.7 million colours.
Salient Features
- With CorelDRAW you can create Illustrations from scratch, enhance the Designs, use and embellish scanned Photos of your Digital Art, and send your finished work out in many ways.
- Vector-based drawing Program with extensive text handling and precision-drawing features.
- Ideal tool for virtually any design project from Commercial Art to technical illustrations, advertisements, publishing and Internet publishing.
Application
- Full-color Design Illustrations.
- Complex Design Drawings.
- Commercial Art.
- Photorealistic Design Images.
- Surrealistic Images.
- Animation sequences.
- Libraries of Designs.
- High-quality drawings from low-resolution originals.
- Web page designing.
Syllabus
1) How to Start the CorelDRAW program ?
2) Introduction to the CorelDRAW program, Menu bar & Drawing Toolbox
3) Overview of Drawing tools
a) Freehand Tool
b) Rectangle Tool
c) Ellipse Tool
e) Polygon, Spiral & Graph Paper Tools Spiral- You can draw two types of spirals: symmetrical and logarithmic
4) Editing the object
- Deleting, Moving, Scaling, Rotating & Skewing
- Shape Tool - Used to give shape(curve) to a line.
- Knife Tool - Used to cut an object from node to node
- Erase Tool
- Smudge Tool - Smudging lets you distort an object by dragging the outline of an object or a group of objects
- Roughen Tool - The roughening effect lets you apply a jagged or spiked edge to objects (A generic term for any item you create or place in a drawing. Objects include line,shapes,graphic and text) , including lines, curves, and text
5) How to combine two lines
6) Learn to use Transformation (Mirror) of object and combine it -
Lets you rotate and create mirror images of objects. Mirroring an object flips it from left to right or top to bottom.
7) Learn to use Transformation (Rotation), to make a flower
8) Live Demos
- Live Demo- How to make a Heart
- Live Demo- How to make a Plane
- Live Demo- How to make a Hand
- Live Demo- How to make a Heartleaf
9) Differentiate Mode of Color
10) Color Fill Tool :-
- Fill Color
- Fountain Fill -
A fountain fill is a smooth progression of two or more colors that adds depth to an object(Gives shades of colors)
- Pattern Fill -
You can fill objects with two-color, full-color, or bitmap pattern fills.
- Texture Fill -
A texture fill is a randomly generated fill that you can use to give your objects a natural appearance.
- PostScript Fill
- No Fill
- Color Docker Window
11) Outline Tool :-
- Outline Pen
- Outline Color
- No Outline
- Outline Thickness
12) Arrange Menu
- Order:
You can change the stacking order of objects on a layer by sending objects to the front or back, or behind or in front of other objects.
- Group:
When you group two or more objects, they are treated as a single unit.
- Convert to curve:
Lets you shape objects by manipulating their nodes(The square point at each end of a line or curve segment) and segments(The line or curve between nodes in a curve objects)
- Convert Outline to object
13) Edit Menu
- Delete
- Symbol
- Duplicate
Duplicate an object
- Clone
- Copy Properties From
14) View Menu
- Simple Wireframe:
Displays an outline of the drawing by hiding fills, extrusions, contours, drop shadows, and intermediate blend shapes; also displays the bitmaps in monochrome. It lets you quickly preview basic elements in a drawing.
- Wireframe Wireframe:
Displays simple wireframe in addition to intermediate blend shapes.
- Normal
Displays a drawing without PostScript fills or high-resolution bitmaps. Refreshes and opens slightly faster than enhanced view.
- Enhanced
Displays a drawing with PostScript fills, high-resolution bitmaps, and anti-aliased vector graphics.
15) Interactive Tool :-
- Interactive Blending Tool:
Lets you create blends, such as straight-line blends, blends along a path((The basic components from which objects are constructed) , and compound blends.
- Interactive Contour Tool:
You can contour (An effect created by adding evenly spaced concentric shapes inside or outside the borders of an object) an object to create a series of concentric lines that progress to the inside or outside of the object.
- Interactive Distortion Tool
- Interactive Envelope Tool:
It gives curve effects
- Interactive Extrude Tool:
It gives 3D effect.
16) Interactive Extrude Tool
- Interactive Drop Shadow -
Drop shadows simulate light falling on an object from one of five particular perspectives: flat, right, left, bottom, and top.
- Interactive Fill Tool
- Interactive Mesh Fill:
A type of fill that lets you add patches of color to the inside of a selected object
- Interactive Transperancy
17) Eyedropper Tool & Paintbucket Tool
18) Artistic Media Tool
19) View Menu
20) Designing an Advertisement layout.
21) Designing an Greeting Card with proper measurements & Color effects.
22) Layout Menu
23) Text Menu
24) Live demo : Advertisement Layout with proper measurements.
25) Arrange Menu
- Shaping: Weld, Trim, Intersect,Simplify, Front Minus Back, Back Minus Front.
- Close path
26) Convert outline to object
27) Effects Menu
- Lens
- Powerclip
- Add Perspective
- Rollover:
Rollovers are interactive objects that change in appearance when you click or point to them. You can create rollovers using objects.
28) Bitmap Menu
29) Live Demo : Packet / Box Designing
30) Designing a Visiting Card
31) Designing a Letterhead
32) Final Project
MAYA
Autodesk Maya 3D modeling, animation, rendering, and visual effects software offers artists an end-to-end creative workflow. Autodesk Maya software is the first release to unify the Autodesk Maya Complete 2009 and Autodesk Maya Unlimited 2009 feature sets, advanced matchmoving capabilities, and high dynamic range compositing into a single affordable package. Also included for a complete CG workflow are 5 additional mental ray for Maya batch rendering nodes and the Autodesk Backburner network render queue manager.
Salient Features
- Autodesk Maya 2009 software delivers a significantly streamlined poly modeling workflow
- A powerful new animation layering paradigm in Maya 2009 built on technology from Autodesk MotionBuilder software, gives you more flexibility as you non-destructively create and edit animation
- Maya 2009 includes tools developed specifically for the creation of stereoscopic content. In this video we’ll introduce you to the in-viewport stereoscopic viewer and the default stereo camera rig
- This new Maya Unlimited toolset gives you a precise, efficient workflow for simulating a wide range of complex effects including liquids, clouds, smoke, spray and dust
- Maya 2009 provides new and enhanced tools for both the high-level manipulation and component-level editing of polygon models
Syllabus
Maya Modelling
- Creating primitive objects
- Moving Objects in the 3D Space
- Maya View Tools
- Layouts, Saved Layouts
- Channel Box and Manipulators
- Grouping and Parenting
- Spline Modelling
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About Nurbs (Non-uniform rational B-spline)
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Creating Curve and Surfaces
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Attaching and closing Surfaces
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Duplicating curves
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Lofting and revolving surfaces
- Procedural Modeling
- Create complex objects scenes using scripts as an alternative to GUI – based tools
Invigorator
- Fast work of importing Adobe Illustrator files into Maya for text and Logo treatments.
Rendering Overview
- What is rendering
- How Maya renders
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Shader Networks
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Shading Groups
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Materials
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Lights
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Maya architecture
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Nodes and Attributes
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Hyper Graph
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IPR (Interactive Photo realistic Rendering)
Lighting
- Type of lights – usage of each, techniques for each
- Light Linking
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New linking to Objects (and sets) workflow
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Reason for light linking – matching live footage lighting
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Light attributes – What you’re adjusting and why – show manipulators
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Light Fog
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Intensity Curves
Shadows
- Depth map
-
What
-
When and Why to use
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Reuse / Share depth maps
- Ray traced
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What, When and why to use
- Shadow Techniques (For realism and Optimization)
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Adding hard or soft shadows to a scene
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Shafts of Light – light fog
- Trouble – shooting section for shadow problems
Motion Blur
OptiFX Techniques and Tips
- Occlusion – as applies to light glow
- Auto – exposure – as applies to Shader Glow
Rendering Performance
- Selective Ray tracing
- Multithreaded tile – based batch renderer concepts
- Renderer
General Animation
- Powerful Keyframing Tools
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Keyframing
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First Cut, copy and paste of animated objects in the timeline
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Animation playblast for rapid review of complex scenes
- Path Animation
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Animate an object along a curve or surface Edit path or other animation
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parameters during playback;
- Set Driven Key
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Establish Relationships where one action automatically drives another
- Dope sheet
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Rapid and intuitive global editing of keyframe timing
- Channel Box
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Quickly edit an Object’s attributes, one or more fields at a time
- Graph Editor
-
Precise Controlling on animated parameter changes over time
Generalized Constraints
- Comprehensive assortment of constraints
Maya Fusion LE
- For image file translations, and getting content to and from videotape
Organic Modeling
- Rebuilding surfaces
- Editing Control Vertices (CV)
- NURBS Boolean
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Apply subtraction, intersect and union Operations across multiple NURBS surfaces
- Round
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Create rounded bevels of constant radius on any NURBS object
- Surface Offset
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~ Create new surfaces, offset from original specific value.
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Working with trimmed or untrimmed surfaces
- Enhanced Extrude
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Scale and Rotation Control for extruding a curve along a path
- Square
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Create NURBS from up to 4 curves
- Global Stitching
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Stitching multiple adjoining surfaces together with full continuity
- Subdivision of Surfaces
Maya Artisan
- Artisan’s natural brush interface to interactivity sculpt and Paint attributes on polygons and NURBS or add objects to surfaces
Dependency Graph
- Nodes, Attributes
- Connections
- Hierarchies and Dependencies
- Shading group nodes
Deformation Tools
- Lattices
- Sculpt Object
- Wires
Dynamics
- Rigid Body Dynamics
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Realistic high speed simulation of multiple rigid objects
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Dynamic Constraints such as nails, hinges, barriers, pins and springs
- Soft Body Dynamics
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Simulation of flexible objects
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Creation of secondary motion effects like muscle jiggles, floppy hats etc
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Powerful Spring architecture
- Extensible Integrated Particle System
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Powerful integrated particle system with expression based control over particle attributes, motion and dynamics
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Rotation, scaling, translation or parenting
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Manipulating particle, fields and emitters
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Textured control of particle emission
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Geometry instancing on single or cycling geometry onto any particle
- Particle collision
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Particle Time Control
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Precise keyframe control by adjusting the base timing for each individual particle object effect
- Fields
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Applying fields like gravity, vortex, air, turbulance etc.
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Custom fields via extensive dynamics API
- ClipFX
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Library of ready – made effects like fire, curve and surface flow, shatter, fireworks and lighting
Software Particle Rendering
Hardware Rendering
Maya Paint Effects using 3D studio Paint
- Powerful Painting Techniques
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Create jungles of trees and plants
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Flowing hair
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Flickering flames
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And many more
- Paint Effects brushes
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Natural Media Brushes
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Effects Brushes
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Brush Attributes
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Rendering Paint Effects
Character Animation
- Pose Based Characters
- Skeletons and Inverse Kinematics (IK)
- Skinning
- Advance Layered Deformations
- Integrated sound Synchronization
- Integrated Motion Capture Concepts
Maya Cloth
- Create any Fashion in any Fabric
- Animate any Fabric object
- Unique Solver
- Integration with Maya
Maya Fur
- Artisan User Interface
-
Using Artisan to paint fur
-
Using the Artisan brush to comb the hair
- Multiple Fur Type
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Using Multiple fur types
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Assigning Attributes to fur
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Applying Texture on the fur
- Animating Fur
- Fur Rendering
Match Moving Using Maya Live
- Match 3D Elements with Live action shots
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Extract an exact duplicate of the original camera from live action footage to precisely match the original motion and seamlessly blend live action and CG
elements
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Camera movement support
- 2D tracking
-
Tolerant of noisy tracking observations
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Bi-directional tracking
- Different Solvers for different Problems
-
Interactive root frame solver for complete interaction with the camera extraction process
-
Automated comprehensive solver with exclusive Inverse Computer Graphics
- Reconstructing Live action elements as 3D Geometry
Placing Maya 3D Locators in the 3D positions to easily constructing scene geometry and precisely position 3D objects relative to the live action scene.
SOUND FORGE
Sound Forge is a world class Program used for Sound Editing, Compression, Special Effects and to super impose sound on video presentation and animation.
Salient Features
- You can Record Sound and then edit it.
- You can superimpose the sound files on Video presentation and Animation.
- You can compress the sound files.
- You can give Special Effects to the sound files.
Application
Sound forge is used by various professionals from the Music and Sound Industry such as Musicians, Sound Editors, Multimedia designers, Game designers, Studio engineers etc.
ADOBE AFTER EFFECTS
Adobe After Effects software delivers a comprehensive set of tools to efficiently produce motion graphics and visual effects for film, video, multimedia, and the Web
- After Effects.
- New in After Effects 6.0.
- Animation and Motion Graphics.
- Formats that After Effects Produce.
- After Effects Differ from Photoshop.
- After Effects Different from Avid, Final Cut Pro, and Premiere.
- After Effects Different from Adobe Flash.
- Compositing.
- To Get Video Content into AE.
- Tools Need Besides After Effects.
- More About Animation, Video, and Compositing.
Salient Features
- After Effects offers unparalleled integration with Adobe Premiere Pro, Adobe Photoshop, and Adobe Illustrator to produce professional results.
- Control the compositing environment while working in a 2D or 3D with this tool
Application
- Create motion graphics.
- Unbelievable visual effect for films film, video, multimedia.
Syllabus
The Fundamentals
- Introducing the After Effects Interface
- The Grand Tour
- Introducing the Interface
- The Project Window
- The Clip Window & Palettes
- The Comp Window
- The Timeline
- Keyframes
Up to Speed
- Motion
- Compositions
- Input, Output & Preferences
- Import
- New Photoshop Tips
- New Illustrator Tips
- Video Standards
- Output
- Preferences
Animation & Special Effects
- Animation
- Basic Parenting
- Character Animation
- Masks & Autotrace
- Mattes
Effects Part 1
- Intro to Effects
- Basic Effects
- Intermediate Effects
- Background Effects
Effects Part 2
- Shatter
- Card Wipe
- Card Dance
- Colorama
- Radio Waves
- Wave World & Caustics
- Foam
Effects Part 3
- 3D Filters New in AE6
- Shape Effects New in AE6
- Noise Filters New in AE6
- Color Filters New in AE6
- Distort Filters New in AE6
- Channel Filters New in AE6
3D, Expressions, Text & Design
- 3D
- Understanding 3D Space
- Open GL
- Cameras
- Objects, Lights & Materials
- 3D Channel Filters
Expressions
- Introducing Expressions
- Wiggle
- My Favorite Expressions
- Tips & Recipes for 3D & Expressions
Text
- Adding & Formatting Text
- Basic Text Animation
- Advanced Text Animation
Design
- Animating Lines
- Paint
- Distorting Your Designs
Compositing & Advanced Effects
- Keying & Rotoscoping
- Keying
- Rotoscoping
Compositing & Professional Tools
- Motion Tracking
- Plug-in Palettes & 3D Assistants
- Color Adjustment
Production Bundle Effects
- Distortion
- Audio Filters
- Fractal Noise
ADOBE PREMIERE PRO
A powerful tool for professional digital Video Editing Designed for video professionals, Adobe Premiere Pro software spans the world of broadcast and online media. Thanks to its elegant interface and superb editing tools, you can work with complete efficiency, control, and flexibility to produce broadcast-quality movies for video, film, multimedia, and the Web.
Salient Features
- Digital video & sound, hence eliminates transfer losses.
- Edits video & multimedia movies in standard formats like AVI, MOV, RAM, MPEG etc.
- Creates Movie titles and graphics.
- Super imposes titles and graphics, animation on video and film.
- Adds transition and special effects.
- Uses digital filtering for special effects in video & audio tracks
- Exports projects to video tapes.
Application
- Multimedia presentations on any subject.
- Film editing with special effects and movie making.
- Movies and Video Clips for Online presentations and distribution.
Introduction:
Adobe Premiere CS3 is a real-time, timeline based video editing software application. It is part of the Adobe Creative Suite, a suite of graphic design, video editing, and web development applications .
Premiere is being used by broadcasters such as the BBC and The Tonight Show. It has been used in feature films, such as Dust to Glory, Captain Abu Raed, and Superman Returns (for the video capture process), and other venues such as Madonna's Confessions Tour.
Career Options:
a) Adobe Premier is used by the Film Industry for Editing of Movies & Television Serials.
b) TV Channels have programs Edited on Adobe Premier.
c) Production House, Advt Agencies use Adobe Premier for editing the Advertisements and Short Films.
d) Add Company.
e) Multimedia Companies use Adobe Premier for creating DVD Presentation
Features:
1)Adobe Premier : Speech Search NEW
Turn spoken dialogue into text-based, timecode-accurate, searchable metadata. Jump to a specific area of a shot by searching for keywords within the dialogue, and then use keywords to quickly locate and display what you're looking for — or even cut video based on the script. Multimedia presentations of any subject. Film editing with special effects and movie making.
2)Adobe Premier : Tapeless camera support NEW
Edit video natively in the latest tapeless formats, including RED, AVCHD, P2,XDCAM EX, and XDCAM HD, without transcoding or rewrapping. Browse your drives and removable media from inside Adobe Premiere Pro to find, log, and import footage
3)Adobe Premier : Dynamic workflow with other Adobe tools NEW
Achieve a high level of productivity from production to delivery with the tightly integrated toolset in Adobe Premiere Pro . Eliminate intermediate rendering when moving sequences into Adobe Encore software, and take advantage of new support for Adobe Photoshop® files with video and blend modes.
Syllabus
The Premiere Pro Interface
- Creating a new project
- Project window
- Project window views
- Monitor window
- Timeline window
- Menus
- Preferences dialog
- Project settings dialog
- Keyboard customization
Capturing, Importing and Creating Assets
- Capturing and importing media
- Optimize for capturing
- Understanding capture
- Video capturing options
- Capturing video
- Importing audio, video, and stills
- Importing a project.
- Importing a photoshop file
- Photoshop
- Synthetic media
Assets to timeline - project window
- Assets to timeline - source view
- Split clips in the source view
- Automate to timeline
- Scrubbing
- The tool palette
- The trim window
- Nested sequences
- Workspaces
Transitions
- Using transitions Simple trims for transitions
- Setting the default transition
Previewing a Sequence
- Real-time and rendering
Video effects
- Effects controls window
- Fixed effects
- Standard effects
- After effects
- Preset effects
Keyframing
– Keyframing basics
- Temporal keyframes
- Spatial bezier keyframes
- Temporal bezier keyframes
- Keyframing on the timeline
Adobe title designer
- Title designer tools
- Text properties
- Templates
- Rolls and crawls
- Shapes
- Importing logos
Audio
- Clip audio Track audio
- Audio mixer
Exporting
- Exporting to tape
- Exporting to movie
- Exporting a frame
- Exporting audio features and
- Adobe media encoder
Illustrator
Illustrator is a vector graphics creation software for print media and web, allowing the user to produce World Class Illustrations with 16.7 million colors.
Salient Features
Creative tools for Print Media Output.
Sophisticated Web Graphic Tools.
Special Effects to Images.
Versatile Transparency Capabilities
Dynamic Media Projects
Application
Complex and High Quality Output.
Logos.
Libraries.
High Quality Illustrations.
Creating Banners, Posters, Handbills etc
Syllabus
PHASE - I
1) Introduction
2) Interface
3) Ruler,Guides,Grids,Workspace
4) Toolbox
5) Pen tool
6) Pencil tool
7) Basic Shapes
8) Editing shapes – Part 1
90 Editing shapes – Part 2
10) Demo 1
11) Demo 2
PHASE - II
1) Paint brush tool
2) Grouping
3) Demo 3
PHASE - III
1) Transform
2) Order
3) Layers
4) Demo 4
PHASE IV
1) Wrap Tool
2) Twirl tool
3) Pucker tool
4) Bloat tool
5) Scallop tool
6) Crystallize tool
7) Wrinkle tool
PHASE-V
1) Symbol
2) Symbol hilarary
3) Symbol spray tool
4) Symbol shiften tool
5) Symbol scruncher
6) Symbol sizer
7) Symbol spinner
8) Symbol staine
9) Symbol screener
10) Symbol styler
PHASE-VI
Graph tool
1) Column graph tool
2) Stacked column graph tool
3) Bar graph tool
4) Stacked graph tool
5) Line graph tool
6) Area graph tool
7) Scattered graph tool
PHASE-VII
Text
1) Text options
2) Area type text
3) Text on path
4) Text wrap
PHASE -VIII
Object Menu
1) Path Blend,Envelope Distort
2) Live paint,Live trace,Crop
3) Clipping Mask
PHASE IX
1) Mesh
2) Gradient
3) Demo 8
PHASE X
Filters
1) Illustrator filters
2) Create
3) Distort
4) Stylize
5)Photoshop filters
PHASE XI
1) Illustrator effects
2) Convert to shape
3) Distort,transform
4) Photoshop effects
5) Effects gallery
PHASE XII
1) Saving
2) Conversion of Raster to Vector
ADOBE FLASH
Introduction:
An extremely popular multimedia authoring and playback system from Adobe. Flash formats are used for most of the animated ads and video clips on today's Web sites. Flash Lite is a version for mobile phones.
Created in authoring applications, such as Flash MX and Flash Professional, Flash "movies" in the .SWF file format are played back in Adobe's Flash Player within the Web browser or from a stand-alone application that accesses the Player.
Flash animations became very popular because they support vector images, which are very space efficient for illustrations on the Web. They also scale up and down with accurate detail when the window is resize
Salient Features
- Create high-performance, real-time effects for cinematic experiences that quickly engage users.
- Take advantage of a new, flexible text engine that brings print-quality publishing to the web
- Add real-time dynamic effects with built-in filters for blur, drop shadow, glow, bevel, gradient glow, gradient bevel, displacement map, convolution, and color matrix
- Deliver web applications with accurate color, so your favorite web destinations look the way they were intended
- Bring your designs to life with animation and compositing capabilities, such as support for alpha channels, masking, and layering. Create stunning motion graphics integrated with images and video.
Application
- Flash is Primarily an animation tool for the Web.
- You can also create Corporate presentations and 2D Animation.
Syllabus
1) How to start the Flash Program
2) Interface of Flash environment
- Stage
- Timelines
3) Toolbar options
- Arrow, pencil, brush, eraser tool
- Magnifier, text tool, ink bottle
- Paintbucket, eyedropper & lasso tool
4) Modify - Document
5) Working with text - edit, break apart
6) Transform options
7) Animation techniques
- Using timelines and layers
- Difference between frames, blank keyframes, keyframes, etc.
8) Shape tweening of objects and texts
9) Working with symbols
- Creating graphic symbols
- simple motion tweening
- use of guide layers for motion tweening
- tweening properties like rotation, orient to path, loop and other
instance, properties
- Creating button symbols
- edit the button symbol to give different effects for rollovers and clicks
assigning actions like start, stop, etc.
10) Library Window and color mixer window.
11) Grouping of elements
12) Importing and working with Bitmaps
13) Simple animation using Motion tweening - (Creating Graphic Symbols)
- From One Point to another
- Rotation Property
- Scalling , Color Style Properties
Learn to -
- Create Animations using two or more than two layers.
- Transform options i.e Flip Horizontal, Flip Vertical, Rotate, etc.
- Color Styles i.e Alpha.
- Copy Frames and Paste Frames" option from the Edit Menu.
14) Animation using Shape tweening
- Layer Properties
- Motion along a path using guide layer
15) Image Slicing
- Naming Slices & Inserting Slices
- Layer Masking
- Frame by frame animation
- Editing animations, delating frames ,inserting frames
16) Library & library Properties
17) Creating animations for showing special effects
18) Blast effect
Ripples effect
19) Creating Movie-Clip symbols
- Converting an existing animation into a movie-clip
- Placing movie-clips inside the button symbol
- Placing movie-clips inside the graphic symbol
20) Cell animation
21) Writing Text
22) Creating interactive movies/CD presentations using the above animation techniques
23) Adding sounds to a movie/presentation, importing and editing sounds
24) Creating websites or home-pages of any website
- Optimizing movies & exporting movies for the web
- Exporting files
ADOBE FLASH WITH ACTIONSCRIPT
Adobe ActionScript is the programming language of the Adobe Flash Platform. Originally developed as a way for developers to program interactivity, ActionScript enables efficient programming of Adobe Flash Platform applications for everything from simple animations to complex, data-rich, interactive application interfaces.
This manual provides a foundation for developing applications in Adobe ActionScript 3.0. It discusses core ActionScript 3.0 concepts, including language syntax, statements and operators, and object-oriented ActionScript programming
Application
- ActionScript 3.0 contains a host of powerful new features that can greatly speed the development process
- ActionScript 3.0 consists of two parts: the core language and the Flash Player API
- The core language defines the basic building blocks of the programming language, such as statements, expressions, conditions, loops, and types
- ActionScript 3.0 includes native support for regular expressions so you can quickly search for and manipulate strings
Syllabus
Interactive Flash
* Giving your movies instructions
* Working with the Actions panel
* Direct typing
* Who are you talking to?
* Controlling movie clips on the stage
* Arguments
* Listening to what your movies are telling you
* Events in Flash
* External events
* Internal events
* Introducing event handlers
Movies That Remember
* Introducing variables
* Creating variables and using them with literals and expressions
* Naming variables
* Creating variables
* Using literal values
* Using expressions
* Input and output
* Using string expressions
* Working with numbers
* Other uses for numeric expressions
* Working with Boolean values
* Logic operators
* Arraysv
* Reasons for using arrays
* Arrays let you store related information together
* Arrays let you hold information in a specific order
* Arrays let you index information
* Arrays let you link information
* Creating a new array
Typing an array Using variable values as offsets
Movies That Decide for Themselves
* Decision making
* Making decisions in ActionScript: The if action
* Defining a decision
* Alternative actions
* Acting on alternatives: The else action
* More than one alternative: The else if action
* Handling lots of alternatives: The switch action
* Switching without breaks
More Power, Less Script
* Timeline loops
* ActionScript loops
* while loops
* Useful things to do with while loops
* for loops
* init
* condition
* next
* Some useful examples of for loops
* Simple loop
* Reverse loop
* Two at a time
* Looping through elements in an array
* Applying an operation to all the elements in an array
* Searching an array for a specific value
* Cross-indexing a pair of arrays
* Hangman
Movies That Remember How to Do Things
* Breaking down a task
* Bundling actions and running them afterward
* Using anonymous and named functions
* Using functions to hide evil math
* Using functions to take care of repetitive jobs
* Choosing which actions to bundle and where
* Arguments and redundancy
* Local variables and modular code
* Returning values from a function
* Typing functions
* Running in circles
* Nesting functions
* Using nested functions
* Using more function nesting to tidy up your script
Objects and Classes
* Introducing objects and classes
* Type and object-oriented programming
* Classes, generalization, and abstraction
* Seeing arrays in a new light
* The Array constructor method
* Other Array methods
* Array properties
* Creating classes and objects (instances) in Flash
* Instances
* The Object object
* Viewing an object in Flash
* Constructors
* Objects, objects, everywhere
* Lurking objects
* Making a show reel
Objects on the Stage
* Movie clips and buttons as objects
* Symbol types and behaviors
* Two sides of the same object
* Working with Library items
* Let chaos reign
* Bitmap caching
* The other side of bitmap caching
* Bitmap caching and RAM
* Changing the appearance of a cached movie clip
* When to use bitmap caching
* Referencing different timelines with ActionScript
* Different place, different variable
* Locating variables from inside an event handler function
* Reusing handler functions
* The apply method
* Global variables
Reusable Code and Realistic Movement
* Breaking down big tasks into smaller ones
* Black-box programming
* Creating simple components
* Creating a modular set of playback controls
* Dark Valentine
* Modular control of movie clips
* How to simulate realistic movement
* Motion with acceleration
* Trailing the pointer (a mouse follower)
* Understanding the inertial code
* Fine-tuning the component
* Function-based modular code
* Swarming behavior
* Taking the swarming effect forward
* Creating tweens with ActionScript
* Using import to access the Tween class
* How to use the Tween constructor function
* Understanding the transition types
Games and Sprites
* What is a sprite?
* Control
* External and internal data
* Movement
* Collision
* Planning zapper
* The game world (the main timeline)
* gSCREEN_TOP, gSCREEN_BOTTOM, gSCREEN_RIGHT, and gSCREEN_LEFT
* score
* level, skill, and accel
* speed
* shipDead, fired, and gSHIP_HEIGHT
* The timeline
* The code
* Global constants
* The “start game” trigger
* The player (the ship)
* The SwarmAlien
* alienSpawn()
* onEnterFrame
* alienBrain()
* alienReincarnate()
* The SwarmAlien code
* The bullet
* The debris of war
Adding Sound to Flash
* Choosing the right sound format
* Using sound on a timeline
* Using the ActionScript Sound class
* Playing sounds from ActionScript
* Attaching sounds to a sound instance
* Starting and stopping sounds
* Creating dynamic soundtracks
* Using ActionScript to control volume and balance
* Dealing with large sound files
* Using compression to reduce download times
* Loading sound from external files
* Silence can also be golden
Working with Multimedia
Responding to Events
3D - STUDIO MAX
Create stunning 3D in less time with Autodesk 3ds Max software. This full-featured 3D modeling, animation, and rendering solution is used to produce top-selling games and award-winning film and video content. It’s a tool of choice for quickly generating realistic characters, seamless CG effects, jaw-dropping games, and top-quality film and television content. Enhanced toolsets enable you to create your 3D environment the way you want, manage complex scenes, and take advantage of improved software interoperability and pipeline-integration support.
Salient Features
- Mechanical 3D Modeling and Rendering.
- Architectural drawings and layouts of all kinds.
- Interior design and facility planning.
- Line drawings for the fine arts.
- Using 3D-Studio Max, is an important part of communicating with the drawing
community.
- Achieve impressive presentations by simply souping up your 2D drawings and
presenting them in dynamic views.
- Gain a competitive edge by taking the time to build full 3D drawings.
- A new paradigm for Design Visualization.
- 3D Studio Max is much more than just a form creation tool.
- 3D Studio Max software gives you the freedom to experiment and race ahead with
your ideas and Imaginations.
- Photographic & natural backgrounds made by yourself to create extraordinary
environment
- The Special effects & extra lighting effects to make the environment much more
vibrant.
- Integrated Keyframe Animation. Subtle Visual Effects - Visual effects are available
fog, atmospheric effects, volumetric lighting and the effect of fire to help make,
your Project Powerful and Natural.
- Powerful Materials Editor - Simple materials with full control of color, textures
shininess, strength of shininess, self-illumination and opacity are built-in.
Rich Lighting Tools - Quick, precise control of lighting effects.
- Nondestructive Booleans and Lofts Merging outer Scenes or Film Clips with the
Project made in 3D Studio Max.
- Completely Redesigned Documentation and Tutorials.
- Auto Back Light - Automatically position the sun for any day of the year, any time
of day, any position on the earth, or any angle true north relative to your model.
Application
- Create 3D Models and Render them into Images or Movie Clips.
- With Autodesk 3D Studio Max, you can create High resolution, True-colour Image files in Industry standard file formats for Corporate Presentations, Broadcast Graphics, Interior designing, Walk-through Views, Design & Development.
- Enhance the look of your interiors with special effects.
- Give a Realistic look to your interiors as well as to your Architectural Designs.
Syllabus
Introduction to 3D Studio Max
- Salients features and applications
- Orthographic and Perspective view
Toolbar & Menubar
- Learning the main toolbar
- Using the Command Panel
- Using the Function Panels
- Using Additional Interface Controls
- Using the Time Controls
- Learning from the Status Bar and the Prompt Line
- Interacting with the Interface
- Using the Asset Manager Utility
- Using the Pull-Down Menus
- File Menu
- Displaying Scene Information
- Viewing Files
- The Edit Menu and Tools Menu
- The Group Menu and Views Menu
- The Rendering Menu and the Track View Menu
- Using the Tab Panel
Working with Primitive Objects
- Using Keyboard Entry for Precise Dimensions
- Altering Object Parameters
- Primitive Object types
- Extended Primitives
Spline Shapes
- Drawing in 2D
- Understanding Spline Primitive
- Making Splines Renderable
- Editing Vertices, Segments, Spline Subobject
- Controlling Spline Geometry
Creating Patches
- Introducing Patch Grids
- Editing Patches
- Converting to an Editable Patch
- Editing Patch Sub-Objects and Modifying Patches
NURBS
- Understanding NURBS Curves and Surfaces
- Creating and Editing NURBS
Modifying Objects
- Using the Modify Panel
- Modifying Object Parameters
- Exploring Mofifier Types
- Working with the Modifier Stack
- Copying Modifiers
- Collapsing the stack
- Modifying Subobjects
Meshes
- Parametric versus Non-Parametric
- Creating an editable Mesh Object
- Editing a Mesh Object
- Editing Vertices and Edges
- Editing Face, Polygon and Element Sub-Objects
- Modifying Meshes
Loft Objects
- Creating a Loft Object
- Using the Get Shape and Get Path Buttons
- Controlling Loft Parameters and setting Skin Parameters
- Using Deformations
- Modifying Loft Subobjects
Compound Objects
- Understanding Compound Object types
- Modeling with Boolean Objects
- Morphing Objects
- Creating different Objects
Exploring the Material Editor
- Understanding Material properties
- Working with the Material Editor
- Using the Sample Slots
- Applying and using Standard Materials
- Extended Parameters
- Dynamic Properties
- Using different Materials
Using Material Maps
- Understanding Maps and Material Map Types
- Common Parameters
- 2D Maps
- Compositors and Color Modifiers
- Reflection and Refraction
- The Maps Rollout
- Creating new materials, Animating materials and applying multiple materials
Lights
- Basics of Lighting
- Understanding Light types
- Viewing a scene from a light
- Altering Light Parameters
- Lighting special effects
- Using Volume lights, Projector Maps and Raytraced Shadows
Cameras
- Understanding Cameras
- Creating Camera Object and a Camera View
- Camera Viewport Controls
- Setting Camera Parameters
- Aiming a Camera
Particle Systems
- Understanding the Various Particle Systems
- Creating a Particle System
- Setting Particle Parameters
- Using Particle Parameter Systems
Using Space Warps
- Creating and Binding Space Warps
- Space Warp Types
- Partlicles and Dynamics
Animation Basics
- Using the animate button
- Working with keys
- Controlling time
- Using the Motion Command Panel
- Animating Objects
Working with the Track View
- Track View modes
- Working with keys
- Using Visibility Tracks and the Level of Detail Utility
- Editing Time
- Working with Curves and Tangents
- Filtering Tracks
- Working with Controllers
- Synchronising to a Sound Track
Working with Backgrounds, Environments and Atmospheric Effects
- Creating an Environment and defining the Rendered Environment
- Using Atmospheric Apparatus Gizmos
- Creating Atmospheric Effects
Setting Rendering Parameters
- Understanding MAX Renderers
- Working with Previews
- Render Parameters
- Scanline A-Buffer Renderer
- Rendering preferences and Render types
Using the Video Post Interface
- Understanding Post-Production
- Using Video Post Dialog Box
- Adding, Editing and using Events
- Working with Ranges and Lens Effects Filters
ADOBE PREMIERE PRO
A powerful tool for professional digital Video Editing Designed for video professionals, Adobe Premiere Pro software spans the world of broadcast and online media. Thanks to its elegant interface and superb editing tools, you can work with complete efficiency, control, and flexibility to produce broadcast-quality movies for video, film, multimedia, and the Web.
Salient Features
- Digital video & sound, hence eliminates transfer losses.
- Edits video & multimedia movies in standard formats like AVI, MOV, RAM, MPEG etc.
- Creates Movie titles and graphics.
- Super imposes titles and graphics, animation on video and film.
- Adds transition and special effects.
- Uses digital filtering for special effects in video & audio tracks
- Exports projects to video tapes.
Application
- Multimedia presentations on any subject.
- Film editing with special effects and movie making.
- Movies and Video Clips for Online presentations and distribution.
Introduction:
Adobe Premiere CS3 is a real-time, timeline based video editing software application. It is part of the Adobe Creative Suite, a suite of graphic design, video editing, and web development applications .
Premiere is being used by broadcasters such as the BBC and The Tonight Show. It has been used in feature films, such as Dust to Glory, Captain Abu Raed, and Superman Returns (for the video capture process), and other venues such as Madonna's Confessions Tour.
Career Options:
a) Adobe Premier is used by the Flim Industry for Editing of Movies & Television Serials.
b) TV Channels have programs Edited on Adobe Premier.
c) Production House, Advt Agencies use Adobe Premier for editing the Advertisements and Short Films.
d) Add Company.
e) Multimedia Companies use Adobe Premier for creating DVD Presentation
Features:
1)Adobe Premier : Speech Search NEW
Turn spoken dialogue into text-based, timecode-accurate, searchable metadata. Jump to a specific area of a shot by searching for keywords within the dialogue, and then use keywords to quickly locate and display what you're looking for — or even cut video based on the script. Multimedia presentations of any subject. Film editing with special effects and movie making.
2)Adobe Premier : Tapeless camera support NEW
Edit video natively in the latest tapeless formats, including RED, AVCHD, P2,XDCAM EX, and XDCAM HD, without transcoding or rewrapping. Browse your drives and removable media from inside Adobe Premiere Pro to find, log, and import footage
3)Adobe Premier : Dynamic workflow with other Adobe tools NEW
Achieve a high level of productivity from production to delivery with the tightly integrated toolset in Adobe Premiere Pro . Eliminate intermediate rendering when moving sequences into Adobe Encore software, and take advantage of new support for Adobe Photoshop® files with video and blend modes.
Syllabus
The Premiere Pro Interface
- Creating a new project
- Project window
- Project window views
- Monitor window
- Timeline window
- Menus
- Preferences dialog
- Project settings dialog
- Keyboard customization
Capturing, Importing and Creating Assets
- Capturing and importing media
- Optimize for capturing
- Understanding capture
- Video capturing options
- Capturing video
- Importing audio, video, and stills
- Importing a project.
- Importing a photoshop file
- Photoshop
- Synthetic media
Assets to timeline - project window
- Assets to timeline - source view
- Split clips in the source view
- Automate to timeline
- Scrubbing
- The tool palette
- The trim window
- Nested sequences
- Workspaces
Transitions
- Using transitions Simple trims for transitions
- Setting the default transition
Previewing a Sequence
- Real-time and rendering
Video effects
- Effects controls window
- Fixed effects
- Standard effects
- After effects
- Preset effects
Keyframing
– Keyframing basics
- Temporal keyframes
- Spatial bezier keyframes
- Temporal bezier keyframes
- Keyframing on the timeline
Adobe title designer
- Title designer tools
- Text properties
- Templates
- Rolls and crawls
- Shapes
- Importing logos
Audio
- Clip audio Track audio
- Audio mixer
Exporting
- Exporting to tape
- Exporting to movie
- Exporting a frame
- Exporting audio features and
- Adobe media encoder
FINAL CUT PRO
Final Cut Pro is a professional non-linear editing system developed by Apple Inc. that has found popularity amongst independent filmmakers and Hollywood film editors alike. The program has the ability to edit many digital formats including, SD, HDV, HD, Panasonic P2, Sony XDCAM, 2K, 4K, and IMAX film formats. The system is currently only available for Mac OS X version 10.4.9 or later.
Salient Features
- Broad Format Support:
Final Cut Pro 6 lets you edit virtually anything with the highest possible quality, including camera-native editing of leading SD and HD formats. Work with DV one day, then HDV, XDCAM HD, DVCPRO HD, or uncompressed HD the next. Or use ProRes 422, Apple’s new post-production format, for uncompressed HD quality at SD file sizes.
- Incredible Real-Time Effects:
Add visual interest to any production with the rich set of effects and visualization tools built into Final Cut Pro 6. Experiment freely and iterate quickly. You’ll see the results of your changes in real time as you work, with no need to waste time waiting for renders.
- Comprehensive Editing Tools:
The faster the tools, the more time you have to be creative. Final Cut Pro 6 makes it easy to edit quickly, accurately, and flexibly. Everything you do in Final Cut Pro — from editing and trimming to audio mixing to finishing to delivery — feels like second nature, so your creativity can flourish
Application
- Film Industry
- TV Channels
- Production Houses
- Multimedia Companies
Syllabus
Introduction:
- Understanding Clips, Media Files and Sequence.
- Starting a Project.
- Importing Files
The Browser Window Elements:
- Browser Overview
- Organising Clips In The Browser
- The Creation of Sequences and Bins
- The Icon View and Columns View
The Viewer Window Elements:
- Viewer Overview
- The Tabs in Viewer
- The Transport Controls
- Marking Controls
The Timeline and Canvas Windows:
- The Timeline Overview
- Canvas Windows Overview
- Editing Clips Into The Canvas & Timeline
- Drag and Drop Editing
- Overwriting and Inserting Edits
- The Sequence Timecode
Basic Editing In The Timeline:
- The Settings
- The Timeline Buttons and Controls
- Navigating and Zooming
- Transferring Clips in the Timeline
- Trimming Using the Selection Tool
- Clip Handles & Media Limits
- Closing and Finding Gaps
- Linking and Sync
The Tools Palette in FCP:
- Selection
- Rolling Edit
- Ripple Edit
- Slide Edit
- Slide Edit
- Razor Blade Tools
- Zoom and Hand
- Crop & Distort
- Pen Tools
Audio:
- The Adjustment of Levels
- How to Read Audio Meters
- Working with Stereo and Mono Clips
- The Adjusting Plan
- Adjusting Audio Over Time
- The Audio Mixer
- Using the Voice Over Tool in Final Cut Pro 4
Advanced Editing:
- Using the Keyboard to Edit
- 3 Point Editing
- The Creation of L-Cuts
- Delete Between the In/out Points
- The Trim Edit Window Explained
- Edit in the Trim Edit Window
- Matchframe
- The Viewer Sync Controls
- Superimpose Edit
- Fit to Fill Edit
- Replace Edit
- How to Edit a Sequence of Clips in the Viewer
Subclips and Markers:
- Adding Markers
- Markers in the Timeline
- Creating Subclips
- Using Markers to create Subclips
Preferences & System Settings:
- Matching Settings Overview
- The Item and User Preferences
- Some System Settings
- Both Audio and Video Settings
Capturing Capturing Footage:
- Connecting Sources for Capture
- Creating a New Project for Capturing
- Previewing and Marking Your Source,
- Logging Clips, Choosing Clip Settings
- Choosing Capture Settings
- Choosing Capturing Options,
- Setting Capture Preferences and Acquiring Other Media.
High Definition:
- High Definition Formats
- Frame Sizes
- Frame Rates
- Scanning Methods
- Interpreting the Numbers
- HD Workflow
- Using HDV
Transitions:
- Both Applying and Adjusting Transitions
- Favourite and Default Transition
- Trouble-Shooting Transitions
Filters:
- Applying and Viewing Filters
- Viewing and Modifying Filter Parameters
- Applying Audio Filters
- Using a Color Correction Filter
- Animating Filters.
Rendering & Realtime:
- The Real Time Capabilities
- Rendering Overview
- The Rendering Settings
- How to Preview Effects
Multicam Editing:
- Creating a Multiclip
- Viewing Multiclips
- Performing a Live Cut
Colour Correction in Final Cut Pro:
- The Basic Principles
- The Three-Way Colour Correction
- Frame Viewer
Titles and Graphics:
- Generating Items
- Using Title 3D
- Using Motion Enhanced Titles
- Creating Basic Titles
Keyframing & Compositing:
- Multiple Tracks in the Timeline
- How to Adjust Basic Motion Attributes
- Using Keyframes
- Adding Keyframes in FCP
- Changing the Pace of a Clip
Output:
- Finishing
- Exporting QuickTime Files
- Outputting to Tape
- Backing up Projects
SOUND FORGE
Sound Forge is a world class Program used for Sound Editing, Compression, Special Effects and to super impose sound on video presentation and animation.
Salient Features
- You can Record Sound and then edit it.
- You can superimpose the sound files on Video presentation and Animation.
- You can compress the sound files.
- You can give Special Effects to the sound files.
Application
Sound forge is used by various professionals from the Music and Sound Industry such as Musicians, Sound Editors, Multimedia designers, Game designers, Studio engineers etc.
ADOBE DREAMWAVER
Dreamweaver is a professional authoring tool for creating and maintaining web-pages. It introduces ADOBE's Round-trip HTML technology, that imports HTML documents without reformatting the code and also makes it possible to use the latest Dynamic HTML features. All the code generated by it, works on as many platforms and browsers as possible.
Syllabus
- How to Start the Dreamweaver Program.
- Interface of the Dreamweaver Program.
- Saving a File.
- Text and Text Editing.
- Previewing in a browser.
- Image and Image Editing.
- Page Properties .
Linking (Text Hyperlinks)
- Hyperlinks
- Internal Linking
- External and Email Linking
- Anchor Linking
Linking (Image Hyperlinks)
- Internal Linking
- External and Email Linking
- Anchor Linking
Rollover Image
Navigation Bar with Rollovers & links
Using the Site Window
- Set your local site
- Import an existing site
- Working with links in Site Maps
Using Links and URLs
- Add a hyperlink
- Use the point-to-file Icon
- Add a mailto link
- Add links to a graphic with Image maps
Displaying Data with Tables
- Create a table for data
- Add or remove rows & columns
- Design a page layout using tables
- Layout view, Standard view
- Add color to the table
- Turn the table into layers
Using Dynamic HTML and Layers
- Overview
- Add a layer
Cascading Style Sheets
- Create & apply a custom style
- Explore Style settings
- Create a hyperlink rollover
- Create an External Style Sheet
Building frames and framesets
- Create a frameset
- Set borders
- Load frames
Animating with timelines
- Create an animation.
- Use the timelines panel
- Record a simple animation
- Add a layer and keyframe
- Control layer properties with timelines
Using a form to collect data
- Create a form
- Add text fields and labels
- Add different buttons
- Add checkbox, list or a menu
- Create a Jump Menu to navigate to different URLs
Re-using items in your Web Site
- Create a library item
- Create a library item from Existing content
- Add a library item to a page
- Make changes to a library item
- Use Behaviors and Styles in library items
Applying a template
- Create a template
- Apply a template to a Web page
- Make changes to a template
-Use Behaviors, Styles and Timelines in Templates
ADOBE DREAMWAVER(DATABASE)
ADOBE Dreamweaver (Database) combines Dreamweaver's ease of use with the power of databases to create dynamically created web pages. Think of the results as Dreamweaver on steroids. ADOBE Dreamweaver Ultradev set ends Dreamweaver's renowned ease of use into the realm of database-driven web sites. If you already use Dreamweaver, you'll feel right at home with Ultradev since the programs share many of the same interface features. ADOBE's Dreamweaver Ultradev has been a leading visual web design tool for many years allowing thousands to exchange the murky world of plain text code for easy drag and drop interface.
Salient Features
- Creating a recordset for a sites product page, using a structured query language statement.
- Using SQL (Structured Query Language) to refine the recordset's precision by adding cross reference between the database tables.
- Linking placeholders images to specific database fields, allowing images to be dynamically served to a Web Page.
- Add a navigation bar that dynamically changes based on which product is being displayed.
- Creating delete, update, insert pages.
- Creating SQL searches with SQL variables.
- Ultradev supports major server models like ASP, JSP, CFML, PHP.
- Supports custom made Extensions to improve the way data is handled.
- Creating cookies, using the response, redirect variables, reading from a cookie.
Application
- Creating E-commerce solution using Active Server Pages (ASP), Java Server Pages(JSP), ColdFusion(CF), without knowing a single line of programming.
Syllabus
Introducton
- Creating a Database Connection
- Configuring your System
- Defining a Local Site
- Defining a Remote Site
- Specifying a Server Technology
- Arrow, pencil, brush, eraser tool
- About the URL Prefix
- Ultradev Resources
- Accessibility and Dreamweaver
Dreamweaver Ultradev Tutorial
Ultradev Basics
- About Dynamic Pages
- About the Ultradev Workflow and Working Environment
Connecting to a Database
Creating a Recordset
- Defining a Recordset
- Invoking a Stored Procedure
- Working with Recordsets
Adding Dynamic Content
Building Pages that Search Databases
- Creating the Search Page
- Building the Results Page
- Displaying the Records
- Working with Related Pages
Building Pages that Edit Database Records
- Insert Records
- Update Records
- Delete a Record
Building Pages that restrict access to your Site
- Building a Registration Page
- Building a Log-in Page
- Building a Page only Authorised users can access
- Logging out Users
Customizing Ultradev
- Creating and Editing Data Formats
- Creating and Editing Server Behaviors
- Creating cookies, using the response
- Redirect variables, reading from a cookie
- Building an E-comm Store with Ultradev
- The Shopping Cart Object
- Creating a shopping cart
- Altering the quantity of items in the cart
- Clearing the contents of the cart
- Redirecting the user if their cart is empty
- Adding and removing items from the cart
- Creating a pop-up reminder picture
- Adding a way of calculating sales tax
- freight charges, insurance, discount etc
- Writing the cart to the database Application
xHTML & CSS
xHTML (Hypertext Markup Language) is used to describe the layout of a web page. xHTML is simply a vehicle to indicate elements of a hypertext page. The xHTML page must tell the browser which applets to load and then where to put each applet on the web page.
Syllabus
Introduction
- What is internet ?
- Overview of Web Browser
- URLs (Uniform Resource Locator)
- World Wide Web (www)
- HTML Tools
HTML Document And Basic Tags
- Writing Tools
- Structure of an HTML document
- Basic tags and Attributes
- Body Attributes
Text editing
- Text attributes
- Marquee tag & its attributes
- Headings
- Font
- Paragraph, Line Break
- Ordered and Unordered Lists
- Blockquote
Images
- Image formats
- Image attributes
- Alignment of images
Image mapping
Tables
- Create a table
- Combine cells in a row or column
Forms
- Create a form
- Accept input and Submit
Frames
- Create a frame
- Working with frames
Special Things
- Special Characters
- Different graphic formats
- Interlacing/Progressive Display
- Putting your site Online
Working smart with HTML.
INTERNET ADVERTISING & GLOBAL MARKETING
There are 600 millions documents on every possible subject and more than 1.5 million documents are uploaded everyday. The importance of "Variables" in the design of home pages to get maximum hits and hence achieve maximum marketing power.
We, at COMPUFIELD, teach you :
- How to make your Web Site attractive and powerful, so that you can attract business globally on the Internet.
- The importance of "Variable" in the design of home pages to get maximum hits and hence achieve maximum Marketing power.
- How to use the different search engines available, and explain the working and retrieval functions of these search engines.
- How to register your Web pages (URL'S) with various search engines like Yahoo, Altavista, Infoseek, Webcrawler, Hotbot, Excite, America Online, 123 India, khoj etc. (200 Search Engines possible).
- How to register your Web Site to various BBS, Usenet groups, Enzines, Exchange banner scheme. Additional Global Marketing tricks available on Web. Mass E-Mailing.
Career Options
- Web Masters.
- Web Managers.
- Site Managers.
- Web Page Designers.
- Content Developers.
- Interface Designers.
- Creative Support Professionals.
- Studio Managers.
- Modeling Consultants.
- Media Specialists Art.
- Consultants Multimedia Authors.
- Script Writers.
- Cartoonists.
- Creative Publishing Professionals.
- Cartographers Editing Professionals.
- Visual Effect Designers.
- Software Editors.
- Audio & Video Specialists.
- Animator
PHP+MySQL + C & C++(Basic)
PHP
PHP is a powerful cross platform server side script language. It is a full featured programming language capable of managing huge database driven online environments. Using PHP you can query databases, create images, read & write files, talk to remote servers - the possibilities are endless.
Salient Features
PHP is an HTML-embedded scripting language. Much of its syntax is borrowed from C, Java and Perl with a couple of unique PHP-specific features thrown in. The goal of the language is to allow web developers to write dynamically generated pages quickly
Application
Open source has brought a lot more than Linux to the computing world. It has also given us PHP and MySQL. PHP and MySQL are the world's best combination for creating data-driven sites.
Syllabus
Part I: Working with PHP
Getting Started with PHP-Variables
Assigning Simple Variables Within a Script
- Delimiting strings
- Assigning arrays within a script
- Assigning two-dimensional arrays in a script
Accessing Variables Passed from the Browser
- HTML forms variables
- Passing arrays
- Cookies
- Sessions
Testing Variables
- isset0
- empty0
- is_null0
- is_int0
- is_double0
- is_string0
- is_array0
- is_bool0
- is_object0
- is_resource0
- is_scalar0
- gettype0
Changing Variable Types
- Variable Variables
Control Structures
The if Statement
- Determining true or false in PHP
- Comparison operators
- Logical operators
- Complex if statement
- if…else statements
- if…elseif statements
switch…case
- Loops
- White…
- do…while
- for
- foreach
- continue and break
PHP’s Built-in Functions
- Function Basics
- Arguments
- Return values
Function Documentation
- Important PHP Functions
- String handling functions
Writing Organized and Readable Code
- Indenting
- Code blocks
- Function calls
- SQL statements
Includes
- Include0 and Require0
- Include_once0 and Require_once0
User-Defined Functions
- Function basics
- Returning values
- Using a variable number of arguments
- Variable scope
Object-Oriented Programming
- Classes, Continued
- Object cloning
- Destructors
- Exceptions
Working on a E-Commerce ( Shopping Cart ) Live Project
Click to view the live project the students would be working with during this course
Synopsis:
The data is stored in Products Table, Supplier Table, Category Table. Each product has a single supplier and single category.
Each supplier supplies multiple products under multiple categories
1) Login Page
The user will be authenticated before they enter the website for the correct username/password.
There are 2 types of users Admin / User, the admin would have administrative rights, where as a user will only be able to view the products
2) Search Page
After login, the user will be directed to a search page, where they can search for a product by selecting the supplier / category name.
In advance search, string searches can be done.
3) Product Result list
This page will return the result of the search criteria.
A single page will display the records dynamically from the database, 5 records at a time. Using the Next / Previous button users can navigate through the list of products
4) Details
Once the user clicks on the product name in the result list page, they are directed to the details page, where user can get the detail information with a image of the product
If the user is an admin, they would be given an option to add / update / delete If the user is not a admin, the following permissions will be disabled.
5) Add / Update / Delete
Displaying data from multiple tables using forms & Adding / Updating / Deleting data
6) Security
Extensive use of Sessions / Cookies for security purposes
7) E-Commerce Module
Once the above project is completed, it’s taken to a next level where the e-commerce module is generated. Multiple Products can be added to the shopping cart, a dynamic bill is generated and user is forwarded to a payment gateway to complete the transaction.
MySQL
Salient Features
It’s easy to use:
MySQL software can be downloaded in less than 15 minutes.
It’s flexible: MySQL runs on more than 20 platforms, including Windows, Mac OS X, and Linux, and its open source code allows you to customize it to fit your unique requirements.
It’s highly scalable: Whether you're looking to post a few things a month to your Web site or looking to add content daily, MySQL is fit to handle Web sites large and small and will easily grow as your business does.
It’s free: A commercial license can be bought if you plan on redistributing it.
It’s secure: Security features ensure that only authorized users can access your databases.
It also provides 24/7 tech support and community support.
Application
Open source has brought a lot more than Unix to the computing world. It has also given us Linux, PHP and MySQL. PHP and MySQL are the world's best combination for creating database-driven sites.
Syllabus
Database Design with My SQL
Why use a Relational Database?
Blasted Anomalies
- The update anomaly
- The delete anomaly
- The insert anomaly
Normalization
- First normal form
- Second normal form
- Third normal form
Types of Relationships
- The one-to-many relationship
- The one-to-one relationship
- The many-to-many relationship
Advanced Database Concepts
- Referential integrity
- Transactions
- Stored procedures
The Structured query Language for Creating and Altering Tables
Essential Definitions
- Null Values
- Indexes
The create database Statement
The use database Statement
The create table Statement
Column Types
- String column types
- Numeric column types
- Date and time types
Creating Indexes
Table Types
- MyISAM InnoDB Tables
- Berkeley DB
- Heap
The alter table Statement
- Changing a table name
- Adding columns
- Dropping columns
- Adding indexes
- Dropping indexes
- Changing column definitions
Using the show Command
- show databases
- show tables
- show columns
- show index
- show table status
- show create table
GUI Tools for Manipulating MySQL Tables and Data
- Using phpMyAdmin
The Structured Query Language for Inserting, Editing, and Selecting Data
- The insert Statement
- The update Statement
- The delete Statement
- The replace Statement
The Basic select Statement
- The Where clause
- order by
- limit
- group by and aggregate functions
Joining Tables
- The two-table join (equi-join)
- The multi-table join
- The outer join
- The self join
-Unions
- Correlated subqueries
C
C is a general purpose Programming Language. C has proven to be a pleasant, powerful, and versatile language for a wide variety of Programs. Many of the modern languages like C++, Visual C++, Java, JavaScript, etc. is based on C Language. Therefore, not Knowing this Language is considered as a handicap. 90% of UNIX Operating System is written in C Language.
Syllabus
Syntax
- Compilers
- Errors
- Commenting your code
C Basics
- History of C
- Characteristics of C
- Character set
- Identifier
- Underline ( Underscore ‘_' )
- Keywords
- We need Data and A Program
- Constants
- Operators
- Some Terminology
- Data Types Printing Out and Inputting Variables
- Escape Sequence
- Exercise
Control Constructs
- if statement
- else statement
- else if statement
- Nesting of if Block
- For statement
- While statement
- Infinite loops
- Programming Examples
- Exercise
Remaining Control Constructs
- goto statement
- break statement
- continue statement
- switch statement
- do-while statement
- Programming Example
- Exercise
Arrays
- Declaring Arrays
- Initializing Array
- Printing Arrays
- Taking Input for Arrays
- Character Arrays
Array Dimensions
Initializing 2D Array
Array Sizes [size of operator]
Programming Examples
Exercise
Strings
- What are strings
- Reading a single character
- Reading a line of text [string]
- String handling functions
- Programming examples
- Exercise
Functions
- Defining a function
- Calling a function
- Default return type and type void
- Argument (Parameter)
- Categories of functions
- Function Prototype
- Recursion
- Scope and lifetime of a variable
- Storage Classes
- Automatic variable(internal or local variable)
- External Variable (Global Variable)
- Static Variable
- Register variable
- Scope rule of a function
- Passing an array to a function
- Programming Examples
- Exercise
Strings
- What are strings
- Reading a single character
- Reading a line of text [string]
- String handling functions
- Programming examples
- Exercise
PHASE - III
Structures and Unions
- Structures
- Defining a structures
- Accessing structure members
- Operations on structures
- Structure Initialization
- typedef
- Arrays of structure
- Arrays as structure members (fields)
- Sending an entire structure as parameter to a function
- Unions
- Defining a Union
- Initializing Unions
- Arrays of Union variables
- Unions inside structures
- Final Remark on unions
- Programming Examples
- Exercise
Pointers
- What is a pointer
- Where is a pointer stored
- ‘&'- The “Address Of” operator
- what a pointer points to
- Accessing Variables value using Pointers
- Pointer Arithmetic
- Equivalence between Pointer and Arrays
- Pointer to an Array
- Modifying Variables using pointers
- Call by reference
- Arrays of pointers
- Arrays of char pointers
- Pointers to functions
- Pointers to structures
- Passing pointer to structure to function
- Structure within structure
- Pointers to pointers
- Programming Examples
- Exercise
C Preprocessors
- Preprocessor Directives
- File Inclusion
- Macro Substitution
- Exercise
C Standard Libraries and Header Files
- Header Files
- Is the use of header file absolutely necessary?
- Standard Library
- Character conversion :
- Time Functions :
- Exercise
C++
C++ is a object oriented Programming language which includes concepts like polymorphism, data-hiding, operator overloading, encapsulation and inheritance, which are not observed in C. User defined objects (instances) can be reused with and without modifications to generate new application. This reduces coding to greater extent. Even for file accessing, we use file objects.
Syllabus
Introduction
- History of C++
- What is Object Oriented Programming
- Application Of C++
- A Simple C++ Program
- Cascading of I/O Operators
- Structure of a C++ Program
Tokens And Control Structure
- Tokens
- Data Types
- Type Compatibility
- Arithmetic Operators
- Relational Operators
- Logical Operators
- Assignment Operators
- Increment Operators
- Conditional Operators
- Bitwise Operators
- Special Operators
- Operators in C++
- Order of Precedence
- Expressions
- Operator Overloading
- Control Structure
- Simple if Statement
- if - else Statement
- switch Statement
- do Statement
- break Statement
- for Statement
- Additional features of for loop
- Nested for
Arrays
- Introduction
- One dimensional Arrays
- Two dimensional Arrays
Strings
- Reading String From The Terminal
- Reading Multiword String From The Terminal
- String Hanling Functions
- Table of Strings
Functions
- The main() function
- Simple C++ functions
- Functions Prototying
- Return Value and Their Types
- Function Overloading
- Friend And Virtual Functions
- Programming Examples
- Exercise
Classes
- Revision of C Structures
- Limitations of C Structures
- Class
- Creating Objects
- Accessing Class Member
- Defining Member FunctionsClasss And structures
- Private Member Functions
- Static Data Members
- Static Member Functions
- Array of Objects
- Objects As Function Arguments
- Friend Functions
Constructors And Destructors
- Introduction
- Default Constructor
- Argumented constructor
- Copy Constructor
- Multiple Constructor
- Destructors
Operator overloading
- Definition
- Overloading Unary Operator using Member function
- Overloading Unary Operator using Friend function
- Overloading Binary Operator using Member functio
- Overloading Binary Operator using Friend function
Inheritance
- Introduction
- Base Class
- Derived Class
- Types of Inheritance
- Virtual Base Class
- Abstract Class
Virtual Functions And Polymorphism
- Introduction To Pointers
- Pointer To Object
- this Pointer
- Pointer to derived Classes
- Virtual Functions
File Operations in C++
- C++ Streams
- Opening And Closing a File
- Detecting End of File
- File Pointers And Their Applications
- Sequential Input And Output Operations
- write() And read() Functions
- More About open() : File Modes
- Reading And Writing A Class Object
Classroom - Regular | ||||
When | Duration | Where | Remarks | Price |
Not Specified |
800 Sessions |
All Venues | 1 session is of 1hr. |
INR 1,40,000 Per Course (Taxes As Applicable) |
Mumbai, Bandra West (Branch):- 1st Floor. O'Priya Building, Near Mehboob Studio Peter Dias Road Bandra West, Mumbai - 400050, Maharashtra, India
Mumbai, Andheri West (Branch):- Wembley Society, Shop No 3 Shastri Nagar, Lane no2, Lokhandwala Andheri West, Mumbai - 400053, Maharashtra, India
Compufield Computer Institute
COMPUFIELD® Computer Institute was started in 1985 by Mr. M. E. Khairaz to impart training in Internet, Digital Art, Multimedia, Software and Network Engineering. Today we offer many different courses covering the latest and most widely used software worldwide.
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Creative courses, Designing and Digital Video courses
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Multimedia and Internet courses
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Programming courses
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Network Engineering, MCSE, CCNA, CCNP
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Office Automation & Financial Application
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Kids courses
Our Training
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Our courses are upgraded frequently to meet the ever changing standards of the Industry.
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Our Students design galleries substantiate our claim of providing our students a creative and informative learning environment directed at all round growth.
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Our faculty are highly experienced in the respective software and help the students in the best possible manner.
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We have state of the art Hardware and Software facilities.
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We offer Crash courses of 6-10 hours per day to students who wish to complete their learning in a short period.
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Professional Job Assignments and Tutorials have been devised to help students practically apply what they learn.
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After successful completion of the course, job assistance is provided by us.;
We offer a unique style of learning -
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One computer : One student : One Instructor
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Maximum Instructor to Student Ratio 1:4
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Sessions : Each session will be of 1 hour
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Fees is for one course and it includes instructions, practicals,practice, project, preparation for exam (if any)
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Overseas / local Students take 5 to 10 hours per day to complete their courses earlier.
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The timing can be fixed based on our mutual convenience,
between 9.00 a.m. to 7.00 p.m. -
Course duration in working days = Total sessions divided by number of sessions (hours) per day.
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No extra charges/refund for more/less time taken to complete the course.
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Lodging, boarding and travelling not included in the fees.
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Management has full right to change courses, contents, tuition fees without prior notice.