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Dual Diploma In Multimedia & Web Designing


Aonline Training
Dual Diploma

by Aonline Training


Mumbai
Starting from:
INR 73,500
Per Course
(Taxes As Applicable)
Request Info
Subjects Covered & Categories
Basic Details
Medium of instruction:English
Overview, Content & Syllabus

Career Options

a)Web Managers.

b) Site Managers.

c) Web Page Designers.

d) Content Developers.

e) Interface Designers.

f) Creative Support Professionals.

 

Adobe Dreamweaver CS3

Introduction:

Dreamweaver is a professional authoring tool for creating and maintaining web-pages. It introduces Macromedia's Round-trip HTML technology, that imports HTML documents without reformatting the code and also makes it possible to use the latest Dynamic HTML features. All the code generated by it, works on as many platforms and browsers as possible.

 

Applications:

• Website development

• Web Page Creation

• Create Templates for website

• Create Libraries for website

 

Why Study / Learn Adobe Dreamweaver CS3 with Aonlinetraining

We at Aonlinetraining offer interactive online courses (e-learning) for Adobe Dreamweaver CS3

Our online training courses for Adobe Dreamweaver CS3 starts right from the Basics to the Most Advance features of the subject. All the tutorials, lessons for Adobe Dreamweaver CS3 are supplemented with proper assignments and projects which are monitored by us (Staff Members of Aonlinetraining)

Students for Adobe Dreamweaver CS3 require 20 hours to Study / Complete the course

 

Course Contents

PHASE - I

Customizing The Interface

  • Introduction Of Dreamweaver CS3

  • Introducing the workspace

  • Customizing the Workspace

  • Customizing the Insert Bar

  • Property Inspector

 

PHASE - II

CREATING A NEW WEBSITE

  • Creating a New Site

  • Managing a Local Site

  • Creating a New Page

  • Inserting & Formatting Text with Property Inspector

  • Adding Images with Alternate Text

  • Optimizing an image in Dreamweaver CS3

  • Inserting an Image Placeholder

  • Inserting Rollover image

  • Inserting Flash file

  • Using the Page Properties Dialog Box

  • Linking to Pages in a Site

  • Linking using Hotspots

  • Creating an Email Link

  • Linking to Other Websites (External Link)

  • Linking within the webpage (Anchor tag)

  • Exercise 1

 

PHASE - III

DESIGNING ACCESSIBLE TABLES

  • Understanding Tables & Accessibility

  • Creating a Table

  • Nested tables

  • Adding Rows & Columns

  • Merging and Splitting cells

  • Formatting tables

  • Styling a Table with table Properties

  • Sort Table

  • Editing Table

  • Exercise 2a

  • Exercise 2b

  • Exercise 2c

 

PHASE - IV

CREATING WEB FORMS

  • Introduction of Forms

  • Understanding Form Elements & Input Tag Accessibility Attribute

  • Creating & Inserting a Form

  • Text Area

  • Text Fields

  • Radio buttons

  • Check Boxes

  • List/Menu

  • Button

  • Form processing

  • Form Properties

  • Validating a form

  • Exercise 3

 

PHASE - V

USING BEHAVIORS TO ADD INTERACTIVITY

  • Introducing the Behaviors Panel

  • Using the Swap Image Behavior

  • Using the Open Browser Behavior

  • Exercise 4

 

PHASE - VI

DESIGNING WITH CSS

  • Getting Started with Styles

  • Creating Class Styles

  • Creating Tag Styles

  • Creating an ID Selector (For Forms & Links

  • Border CSS

  • Attaching Style Sheets

  • Editing Style Sheets

  • Exercise 5

 

PHASE - VII

Miscellaneous Topics

  • Map View

  • Spry Menu

  • Home Page

  • Favorite tab

 

PHASE - VIII

USING & CREATING TEMPLATES

  • Introduction To Templates

  • Editable Region

  • Inserting Templates in pages

  • Editing Templates

  • Optional Region

  • Repeating Region

 

PHASE - IX

USING & CREATING LIBRARY

  • Introduction To Library

  • Creating Library

  • Inserting Library in Pages

  • Editing a Library

 

PHASE - X

Slicing & Optimizing a Layout for Web

  • Introduction to Slicing

  • Slicing a layout

  • Save for Web & Devices features

  • Optimizing images for the Web

 

PHASE - XI

Slicing & Optimizing a Layout for Web & putting it in table

 

PHASE - XII

Uploading - File Transfer Protocol (FTP)

  • Making an Account

  • Registering a free Domain Name

  • Uploading the site on the Server

 

Adobe Dreamweaver Database

Introduction:

Macromedia Dreamweaver Ultradev 4 combines Dreamweaver's ease of use with the power of databases to create dynamically created web pages.Think of the results as Dreamweaver on steroids. Macromedia Dreamweaver Ultradev set ends Dreamweaver's renowned ease of use into the realm of database-driven web sites.

If you already use Dreamweaver, you'll feel right at home with Ultradev since the programs share many of the same interface features. Macromedia's Dreamweaver Ultradev has been a leading visual web design tool for many years allowing thousand to exchange the murky world of plain text code for easy drag and drop interface.

 

Applications:

• Creating E-commerce solution using Active Server Pages(ASP), Java Server Pages(JSP), ColdFusion(CF), without knowing a single line of programming.

 

Why Study / Learn Adobe Dreamweaver Database with Aonlinetraining

We at Aonlinetraining offer interactive online courses (e-learning) for Adobe Dreamweaver Database.

Our online training courses for Adobe Dreamweaver Database starts right from the Basics to the Most Advance features of the subject. All the tutorials, lessons for Adobe Dreamweaver Database are supplemented with proper assignments and projects which are monitored by us (Staff Members of Aonlinetraining)

Students for Adobe Dreamweaver Database require 90 hours to Study / Complete the course

 

Course Contents

PHASE - I

1) Introduction

  • Creating a Database Connection

  • Configuring your System

  • Defining a Local Site

  • Defining a Remote Site

  • Specifying a Server Technology

  • Arrow, pencil, brush, eraser tool

  • About the URL Prefix

  • Ultradev Resources

  • Accessibility and Dreamweaver

2) Dreamweaver Ultradev Tutorial

 

PHASE - II

3) Ultradev Basics

  • About Dynamic Pages

  • About the Ultradev Workflow and Working Environment

4) Connecting to a Database

5) Creating a Recordset

  • Defining a Recordset

  • Invoking a Stored Procedure

  • Working with Recordsets

6) Adding Dynamic Content

7) Displaying Database Records

 

PHASE - III

8) Building Pages that Search Databases

  • Creating the Search Page

  • Building the Results Page

  • Displaying the Records

  • Working with Related Pages

9) Building Pages that Edit Database Records

  • Insert Records

  • Update Records

  • Delete a Record

10) Building Pages that restrict access to your Site

  • Building a Registration Page

  • Building a Log-in Page

  • Building a Page only Authorised users can access

  • Logging out Users

 

PHASE - IV

11) Customizing Ultradev

  • Creating and Editing Data Formats

  • Creating and Editing Server Behaviors

  • Creating cookies, using the response

  • Redirect variables, reading from a cookie

  • Building an E-comm Store with Ultradev

  • The Shopping Cart Object

  • Creating a shopping cart

  • Altering the quantity of items in the cart

  • Clearing the contents of the cart

  • Redirecting the user if their cart is empty

  • Adding and removing items from the cart

  • Creating a pop-up reminder picture

  • Adding a way of calculating sales tax

  • freight charges, insurance, discount etc

  • Writing the cart to the database Application

 

XHTML

Introduction:

HTML (the hypertext markup language) to describe the layout of a web page. HTML is simply a vehicle to indicate elements of a hypertext page. The HTML page must tell the browser which applets to load and then where to put each applet on the web page.

 

Applications:

• It has been used to edit and create images as diverse as Cosmetic ads, New Photos, Motion picture footage, Animation cells & Fine Art work.

• Creates original Art & converts it to desired Platforms.

• Retouch, manipulate & enhance photographs.

• Master the special effects you've always wanted.

• Learn the secrets of Output & Storage of your Images.

• Web page designing.

 

Why Study / Learn XHTML with Aonlinetraining

We at Aonlinetraining offer interactive online courses (e-learning) for XHTML.

Our online training courses for XHTML starts right from the Basics to the Most Advance features of the subject. All the tutorials, lessons for XHTML are supplemented with proper assignments and projects which are monitored by us (Staff Members of Aonlinetraining)

Students for XHTML require 15 hours to Study / Complete the course

 

Course Contents

PHASE - I

1) What is XHTML – PDF file

    a) Introduction to XHTML

    b) What Is the Relation between XHTML and HTML?

    c) What Is the Relation between XHTML and the Web?

    d) What Is the Relation between XHTML and HTTP?

    e) What Is the Relation between XHTML and URL?

    f) What Is the Relation between XHTML and CSS?

2) Basic Requirements of XHTML / Web Browser

 

PHASE - II

3) Folder Structure

4) My first web page

    a) HTML

    b) Head

    c) Title

    d) Body

5) Body Attributes

6) Setting Document Margins

 

PHASE - III

7) XHTML Tags

    a) Working with Paragraphs

    b) Applying Line Break

    c) Working with Headings

    d) Applying Horizontal Rules

    e) Working with Preformatted Tag

 

PHASE - IV

8) Text styling

    a) Applying Fonts

    b) Setting the Font Size

    c) Setting the Font Color

 

PHASE - V

9) Fonts Elements

    a) Applying Physical Styles

    b) Applying Physical Styles (Non-Breaking Space)

    c) Applying Logical Styles

    d) Inserting Character Entities

 

PHASE - VI

10) List Elements

    a) Creating an Unordered List

    b) Modifying Unordered List Styles

    c) Creating an Ordered List

    d) Modifying Ordered List Styles

    e) Nesting Lists

    f) Creating Definition Lists

 

PHASE - VII

11) Working with Images

    a) Inserting Images

    b) Controlling Image Alignment and Spacing

 

PHASE - VIII

12) Audio and Video

    a) Embedding Audio Files

    b) Adding Background Sounds

    c) Embedding Video

 

PHASE - IX

13) Hyperlinks

    a) Defining Hyperlinks

    b) Defining Pathnames

    c) Creating mailto Links

    d) Linking to Named Anchors

 

PHASE - X

14) Building Tables

    a) Defining Tables

    b) Working with Table Borders

    c) Spanning Cells

    d) Aligning Table Elements

    e) Defining Dimensions for Table Elements

    f) Working with Table Background Properties

    g) Nesting Tables

    h) Organizing Table Data

 

PHASE - XI

15) Working with Forms

    a) Defining Form Elements

    b) Formatting Text Fields

    c) Formatting Password Fields

    d) Formatting Text Areas

    e) Formatting Check Boxes

    f) Formatting Radio Buttons

    g) Formatting Selection Menus

    h) Formatting Selection Lists

    i) Formatting File Fields

    j) Formatting Submit and Reset Buttons

    k) Using Graphic Images for Submit Buttons

    l) Using Hidden Fields

    m) Specifying the Focus Order of Form Controls

    n) Using Field Sets

 

Adobe Photoshop CS3

Introduction:

Adobe Photoshop is an Image Processing software package that enables you to create & edit images on IBM personal computers. Adobe Photoshop is acknowledged in professional fields as the cutting-edge Program, the final word in image editing.

 

Applications:

• Image Editing

• Web Layouts designing using Enhanced Web Photo Galleries

• Retouch, manipulate & enhance camera photographs

• Instantly neutralize red eyes with the one-click red-eye correction tool which supports 16-bit images and lets you set pupil size and darkening level

• It has been used to edit and create images as diverse as Commercial Art, Cosmetic ads, New Photos, Motion picture footage, Animation cells & Fine Art work.

• Creates original Art face & converts it to desired Platforms.

• Design videos for broadcast

 

Why Study / Learn Adobe Photoshop CS3 with Aonlinetraining

We at Aonlinetraining offer interactive online courses (e-learning) for Adobe Photoshop (Image Editing).

Our online training courses for Adobe Photoshop starts right from the Basics to the Most Advance features of the subject. All the tutorials, lessons for Adobe Photoshop are supplemented with proper assignments and projects which are monitored by us (Staff Members of Aonlinetraining)

Students for Adobe Premier CS3 requires 40 hours to Study / Complete the course

 

Course Contents

 

Free Trial Session Is Limited To Phase I Only

PHASE I : Online Courses in Photoshop, Graphics Designing

1)Interface

    a)The Welcome Screen

    b)Color Spaces

    c)Document Window

    d)The Toolbox

    e)Menus

    f)Palettes

    g)Options Bar

    h)Shortcuts

    i)Getting Assitance

    j)Workplaces

2) File Menu

    a) New

    b) Open

    c) Close

    d) Close All

    e) Save As

    f) Save

3) Tool Bar

    a) Rectangle Marquee Tool

    b) Ellipitical Marquee Tool

    c) Move Tool

    d) Default color

    e) Recover File

    f) Zoom Tool

    g) Hand Tool

    h) Lasso Tool

    i) Edit Lasso Tool

    j) Polygon Tool

1) Edit Polygon Tool

    k) Crop Tool

    l) Deselect the Selection

    m) Magic wand Tool

    n) Move selection

    o) Copy Using Move Tool

    p) Perfect Rectangle & circle

4) Edit Menu

    a) Free Transform

    b) Transform

i) Scale

ii) Rotate

iii) Skew

iv) Distort

v) Perspective

vi) Wrap

vii) Rotate 180°

viii) Rotate 90° cw

ix) Rotate 180° ccw

x) Flip Horizontal

xi) Flip Vertical

5) Select Menu

    a) Color Range

 

PHASE II : Online training / tutorials for Photoshop, Online Graphics Designing

6) Drawing and Painting Tools

    a) Brush Tool

    b) Air-Brush Tool

    c) Pencil Tool

    d) Eraser Tool

    e) PaintBucket Tool

    f) Gradient Tool

    g) Smudge Tool

    h) Define Brush

    i) Load Brush

    j) Create a new Layer

    k) Delete Layer

 

PHASE - III: E-learning correspondence courses in Photoshop, Graphics Designing E-Learning.

7) Layers

    a) Rename a Layer

    b) Position the Layers

    c) Layer Opacity

    d) Draging Layer

    e) Link Layers

    f) Invisible Layers

    g) Merge visible layers

    h) Flatten image.

    i) Edit Gradient colors

    j) Swatches Palette

    k) Eraser Tool

 

PHASE IV : Training in Photoshop, Online Courses in Photoshop, Editing Images, Online Training for Graphics Designing

8) Image and Text Editing.

    a) Image Size

    b) Different Modes for filling colors

i) Color Mode

ii) Multiply Mode

iii) Screen Mode

iv) Opacity of color

v) Save selection

vi) Load selection

vii) Fill gradient

viii) Merge Down

ix) Strokes/outlines

x) Rasterize the shapes

xi) Canvas Size

xii) Type Tool

xiii) Vertical Type Tool

xiv) Type Mask Tool

xv) Adjustments - Brightness/contrast

 

PHASE V: Courses in Photoshop Online Training, Graphics Designing, Online Training.

9) Channel Palette and Mask Mode options

    a) Standard Mode

    b) Quick Mask Mode

    c) Channel Palette

    d) Load a channel as a selection

    e) Adjustments

a) Auto levels

    f) Inverse Selection

    g) Filters

 

PHASE VI :Correspondence courses in Photoshop, Graphics Designing, Learn.

10) Feathers

    a) Feathers

    b) Add Revelal Selection

    c) Rulers

    d) Clipping Mask

    e) Adjustment - Hue/Saturation

    f) Color Balance

11) Drawing & Editing Paths

    a) Path

    b) Pen tool

    c) Convert to curve

    d) Filter - Neon Glow

    f) Clone Stamp

    g) Adjustment - Replace color

 

Adobe Flash CS3

Introduction:

Flash is a vector graphics editor and an animation and authoring tool ideal for creating animation's and interactivity for web pages

 

Applications:

• Flash is Primarily an animation tool for the Web

• You can also create Corporate presentations and 2D Animations

 

Why Study / Learn Adobe Flash CS3 with Aonlinetraining

We at Aonlinetraining offer interactive online courses (e-learning) for Adobe Flash CS3 (Animation).

Our online training courses for Adobe Flash CS3 starts right from the Basics to the Most Advance features of the subject. All the tutorials, lessons for Adobe Flash CS3 are supplemented with proper assignments and projects which are monitored by us (Staff Members of Aonlinetraining)

Students for Adobe Flash CS3 require 30 hours to Study / Complete the course

 

PHASE - I

1) How to start the Flash Program

2) Interface of Flash environment

  • Stage

  • Timelines

3) Toolbar options

  • Arrow, pencil, brush, eraser tool

  • Magnifier, text tool, ink bottle

  • Paintbucket, eyedropper & lasso tool

 

PHASE - II

4) Modify - Document

5) Working with text - edit, break apart

6) Transform options

7) Animation techniques

  • Using timelines and layers

  • Difference between frames, blank keyframes, keyframes, etc.

8) Shape tweening of objects and texts

9) Working with symbols

  • Creating graphic symbols

  • simple motion tweening

  • use of guide layers for motion tweening

  • tweening properties like rotation, orient to path, loop and other

  • instance, properties

  • Creating button symbols

  • edit the button symbol to give different effects for rollovers and clicks

  • assigning actions like start, stop, etc.

10) Library Window and color mixer window.

11) Grouping of elements

12) Importing and working with Bitmaps

 

PHASE - III

13) Simple animation using Motion tweening - (Creating Graphic Symbols)

  • From One Point to another

  • Rotation Property

  • Scalling , Color Style Properties

14) Learn to -

  • Create Animations using two or more than two layers.

  • Transform options i.e Flip Horizontal, Flip Vertical, Rotate, etc.

  • Color Styles i.e Alpha.

  • Copy Frames and Paste Frames" option from the Edit Menu.

15) Animation using Shape tweening

  • Layer Properties

  • Motion along a path using guide layer

  • Image Slicing

  • Naming Slices & Inserting Slices

  • Layer Masking

  • Frame by frame animation

  • Editing animations, delating frames ,inserting frames

 

PHASE - IV

16) Library & library Properties

17) Creating animations for showing special effects

18) Blast effect

  • Ripples effect

19) Creating Movie-Clip symbols

  • Converting an existing animation into a movie-clip

  • Placing movie-clips inside the button symbol

  • Placing movie-clips inside the graphic symbol

20) Cell animation

21) Writing Text

 

PHASE - V

22) Creating interactive movies/CD presentations using the above animation techniques

23) Adding sounds to a movie/presentation, importing and editing sounds

24)Creating websites or home-pages of any website

  • Optimizing movies & exporting movies for the web

  • Exporting files

 

Sound Forge

Introduction:

Sound Forge is a world class Program used for Sound Editing, Compression, Special Effects and to superimpose sound on video presentation and animation.

 

Applications:

• Sound forge is used by various professionals from the Music and Sound Industry such as Musicians, Sound Editors, Multimedia designers, Game designers, Studio engineers etc.

 

Why Study / Learn Sound ForgeCS3 with Aonlinetraining

We at Aonlinetraining offer interactive online courses (e-learning) for Soundforge (Sound Editing Software).

Our online training courses for Soundforge starts right from the Basics to the Most Advance features of the subject. All the tutorials, lessons for Soundforge are supplemented with proper assignments and projects which are monitored by us (Staff Members of Aonlinetraining)

Students for Soundforge require 15 hours to Study / Complete the course

 

Course Contents

 

PHASE - I

Lesson 1

1) The Fundamentals

  • Introducing the After Effects Interface

  • The Grand Tour

  • Introducing the Interface

  • The Project Window

  • The Clip Window & Palettes

  • The Comp Window

  • The Timeline

  • Keyframes

2) Up to Speed

  • Motion

  • Compositions

  • Input, Output & Preferences

  • Import

  • New Photoshop Tips

  • New Illustrator CS3 Tips

  • Video Standards

  • Output

  • Preferences

 

Lesson 2

3) Animation & Special Effects

  • Animation

  • Basic Parenting

  • Character Animation

  • Masks & Autotrace

  • Mattes

4)Effects Part 1

  • Intro to Effects

  • Basic Effects

  • Intermediate Effects

  • Background Effects

5) Effects Part 2

  • Shatter

  • Card Wipe

  • Card Dance

  • Colorama

  • Radio Waves

  • Wave World & Caustics

  • Foam

6) Effects Part 3

  • 3D Filters New in AE6

  • Shape Effects New in AE6

  • Noise Filters New in AE6

  • Color Filters New in AE6

  • Distort Filters New in AE6

  • Channel Filters New in AE6

 

Lesson 3

7) 3D, Expressions, Text & Design

  • 3D

  • 3D

  • Understanding 3D Space

  • Open GL

  • Cameras

  • Objects, Lights & Materials

  • 3D Channel Filters

8) Expressions

  • Introducing Expressions

  • Wiggle

  • My Favorite Expressions

  • Tips & Recipes for 3D & Expressions

9) Text

  • Adding & Formatting Text

  • Basic Text Animation

  • Advanced Text Animation

10) Design

  • Animating Lines

  • Paint

  • Distorting Your Designs

 

Lesson 4

11) Compositing & Advanced Effects

  • Keying & Rotoscoping

  • Keying

  • Rotoscoping

12) Compositing & Professional Tools

  • Motion Tracking

  • Plug-in Palettes & 3D Assistants

  • Color Adjustment

13) Production Bundle Effects

  • Distortion

  • Audio Filters

  • Fractal Noise

 

Internet Global Marketing

Introduction:

There are 600 million documents on every possible subject and more than 1.5 million documents are uploaded everyday. The importance of "Variables" in the design of home pages to get maximum hits and hence achieve maximum marketing power.

 

Applications:

• How to register your Web pages (URL'S) with various search engines.

• Tips to make your Web page attractive and powerful, so that you can attract business globally on the Internet.

 

Course Contents

Free Trial Session Is Limited To Phase I Only

PHASE - I

Lesson 1

1) How to make your Web page attractive and powerful, so that you can attract business globally on the Internet.

2) The importance of "Variable" in the design of home pages to get maximum hits and hence achieve maximum Marketing power.

3) How to use the different search engines available, and explain the working and retrieval functions of these search engines.

4) How to register your Web pages (URL'S) with various search engines like Yahoo, Altavista, Infoseek, Webcrawler, Hotbot, Excite, America Online, 123 India, khoj etc. (200 Search Engines possible).

5) How to register your Web Site to various BBS, Usenet groups, Enzines, Exchange banner scheme

6) Additional Global Marketing tricks available on Web.

7) Mass E-Mailing.

 

CorelDraw X4

Introduction:

Corel Draw is a Vector graphic software, allowing the user to produce World Class Illustrations with 16.7 million colours. .

 

Applications for CorelDraw X4:

• Complex drawings.

• Logos.

• Graphics for the World Wide Web.

• Fancy headlines.

• Photorealistic Images.

• Photorealistic Images.

• High-quality drawings from low-resolution originals.

• Full-color Illustrations

 

Course Contents

This course begins from starting the CorelDraw Program and covers its powerful features used to create professional graphics. How to add basic drawing elements and text to the page, how to modify those elements and then edit and colour are covered in the exercises. You are then taken through some of the special effects that can be applied to graphics and text. The creative aspect of making flyers, logos, letterheads, visiting cards and other professional artwork is also covered.

 

Why Study / Learn CorelDraw X4 with Aonlinetraining

We at Aonlinetraining offer interactive online courses (e-learning) for CorelDraw X4 (Vector Graphics Editor Developed).

Our online training courses for CorelDraw X4 starts right from the Basics to the Most Advance features of the subject. All the tutorials, lessons for CorelDraw X4 are supplemented with proper assignments and projects which are monitored by us (Staff Members of Aonlinetraining)

Students for CorelDraw X4 requires 40 hours to Study / Complete the course

 

Free Trial Session Is Limited To Phase I Only

PHASE - I : Online Training for CorelDraw X4, Online Graphics Designing

1) Introduction

2) Interface

3) Toolbox

4) Basic shapes

5) Advanced shapes

6) Perfect Shapes

7) Interactive tables

8) Editing Tools

9) Working with Multiple Pages

10) Learn to Curve a Line

11) Closed Objects

12) Mirror

13) Rotate

14) Pen Tool

15) Outline Tool

 

PHASE - II : E-Learn CorelDraw X4, Online Correspondence courses for CorelDraw, Online Graphics Designing

1) Fill Tools

2) Align & Distribute

3) Order

4) Edit Menu

5) Shaping

6) Live Demo - Airtel Logo

 

Phase III : Tutorials for CorelDraw X4, Logo's using CorelDraw, Online Graphics Designing

1) Distort tool

2) Drop shadow

3) Envelope tool

4) Extrude tool

5) Interactive contour

6) Transparency

7) Eye Dropper & Paint Bucket tool

8) Viewing Modes

9) Mesh Tool (6 Parts)

10) Learn To Make a Key – 1

11) Learn To Make a Key – 2

 

PHASE IV : Online , E-Learning lessons for CorelDraw Software, E-Learn Graphics Designing

1) Bitmap effect

2) Zoom Tool

3) Text Tool

4) Text Options

5) Edit Menu

a) Lens Effect

b) Perspective Effect

c) Powerclip Effect

d) Rollover Effect

6) Newspaper Ad

 

Phase V: Learn to Make Visiting Cards, Logo's using CorelDraw X4, Graphics Designing, E-Learn Graphics Design

1) Letterhead

2)Visiting Card

 

3D Studio Max

Introduction:

3D Studio Max is a tool from Kinetix for making 3D Models and Designs and also to create simple as well as complex 3-Dimensional Animations.

Applications:

• Web pages

• Animated logos for beautiful websites

• Advertising Cartoon films.

• Training Programs Corporate presentations

• Morphing

• Titling

• Sound addition

• Character animation

• Special effects in films

 

Why Study Autodesk 3Ds Max Online

We at Aonlinetraining offer interactive online courses (e-learning) for Autodesk 3Ds Max (3D Animation Courses).

Online training courses for AutoDesk 3Ds Max covers right from the Basics to the Most Advance features of the software

All the tutorials, lessons for AutoDesk 3Ds Max are supplemented with proper assignments and projects which are monitored by us (Staff Members of Aonlinetraining)

Online training (courses) for AutoDesk 3Ds Max would take a student 100 hours (approx) to Complete.

 

Course Contents

Free Trial Session Is Limited To Phase I Only

 

Phase 1 :Online courses in 3Ds Max(1 & 2)

1) How to Start 3ds max

2) Introduction to 3ds max

3) Viewing and navigating 3d space

4) Transforms-Moving,Rotating, and Scaling Objects

  1. 5) Creating geometry using standard primitives

    a)Box

    b)Cone

    c)Sphere

    d)Cylinder

    e)Tube

    f)Torus

    g)Pyramid

    h)Teapot

    i)Plane

6) House Exercise(using standard primitives)

7) Table exercise part-I(Using standard Primitives)

8) Table exercise part-II(Using standard Primitives)

9) Creating geometry using extended primitives

    a) Hedra

    b) Torus Knot

    c) ChamferBox

    d) ChamferCylinder

    e) OilTank

    f) Capsule

    g) Spindle

    h) L-Ext

    i) Gengon

    j) C-Ext

    k) RingWave

    l) Hose

    m) Prism

10) Bed Exercise

    1. Creating Geometry Using Extending Primitives

i) Hedra

ii) Torus Knot

iii) Chamfer Box

iv) Chamfer Cylinder

v) Oil Tank

vi) Capsule

vii) Spindle

viii) L-Ext

ix) Gengon

x) C-Ext

xi) RingWave

xii) Hose

xiii) Prism

11) Understanding Viewport Control

 

Phase IB

12) Final Galaxy Viewlet

 

Phase III Online

13) Creating Geometry Using Splines

    a) Creating Line Using Spline

    b) Creating Rectangle Using Spline

    c) Creating Circle Using Spline

    d) Creating Ellipse Using Spline

    e) Creating Arc Using Spline

    f) Creating NGon Using Spline

    g) Creating Star Using Spline

    h) Creating Text Using Spline

    i) Creating Helix Using Spline

14) Olympics Exercise

 

Phase 3B

15) EditablePoly

    a) Array

    b) Extrude from spline

    c) Hinge from an edge

16) Creating Models

    a) Chair1

    b) Chair2

    c) Sofa

    d) Sofa with pillow

 

Phase 4_Online

17) Modifiers

    a) Bend

    b) Bevel

    c) Cross-Section

    d) Extrude

    e) FFD

    f) Lathe

    g) Lattice

    h) Melt

    i) Mirror

    j) Noise

    k) Optimize

    l) Path deform binding

    m) Push

    n) Relax

    o) Ripple

    p) Skew

    q) Slice & caps hole

    r) Spherify

    s) Squeeze

    t) Stretch

    u) Caper

    v) Cessellate

    w) Twist

    x) Wave

 

Phase5 Online

18) How to animate an object

19) How to render an animation

20) Linking 3

 

Phase 5B

21) Key Concept of Omni Light

22) Photometric light parameters 1

 

Phase 6B

23) Camera

    a) Understanding Camera Parameters

    b) Understanding Difference of Camera

 

Phase 8

24) Particles Rain

25) Snow

26) Blizard

27) P-Array

28) Super_Spray

29) pf_Source

 

Phase 9

30) Reactor_Cloth.New

 

Phase 10

31) Reactor_Soft_Bodynew

 

Phase 1B Checked

32) Metal Effect

    a) Solid Glass

33) Glass Effect

34) Water Effect

35) Max_Multisub_Materialnew

    b) Mirror Effect

36) Colgate_Tex

37) Advanced Effect

38) Bump_Cellular_Map

39) Final Galaxy Viewlet

 

Phase 7A

40) phase_IXX_Inew

 

Phase 7B

41) phase_IXX_IInew

 

Phase 7C

42) Phase_IXX_III.Viewlet

43) Lightning Viewlet

44) Material_1.Viewlet

45) Material_2.Viewlet

 

Adobe Flash ActionScript

Introduction:

ActionScript is the programming language that enables you to use Macromedia’s popular Flash to create highly interactive multimedia-based Web sites, product demos, teaching materials, and more. If you’re familiar with the logic of other programming languages, especially JavaScript or Java, ActionScript will seen quite familiar. After you’ve learned the logic behind how scripting works, as well as the many things it allows you to create and do, chances are you’ll wish you had started sooner. Creativity isn’t reserved for artist and designers, after all; scripting is another form of creativity, and equally as rewarding. With a through knowledge of ActionScript, you can express yourself in many ways may never have imagined.

 

Applications:

• Flash is Primarily an animation tool for the Web.

• You can also create Corporate presentations and 2D Animations

 

Course Contents

PHASE - I

Introduction to Action Script 3

  • Giving your movies instructions

  • Working with the Action panel

  • Direct typing

 

PHASE - II

Communicating Controlling movie clips on the stage

Arugmenrts

  • Listening to what your movies are telling you

  • Events in flash

  • External events

  • Internal events

  • Introducing event handlers

  • Introducing variables

  • Creating variables and using them with literals and expressions

  • Naming variables

  • Using literals values

 

PHASE - III

Using and Writing Functions

  • Functions

  • Using function

  • Writing function

  • Modular function

  • Return function

  • Array let you link information

  • Creating a new array

  • Movies That Decide for Themselves

  • Typing an array Using variable values as oofset

 

Phase IV

Responding to Events

  • Understanding Events

  • Listeners

  • Handlers

  • Mouse

  • Keyboard

  • Links

  • EnterFrame

  • Timer

 

PHASE - V

Understanding Classes

Classes

  • Creating Classes

  • Extending Classes

  • Methods

  • Public Private

  • Classes Timeline

  • Doc Class

  • Calss Path

  • Useful

 

PHASE - VI

Decision-Making and Repetition

  • Understanding Condtional

  • Writing Condtional

  • Operator

  • Using Operators

  • Alernate Condition

  • Compound

  • Understanding Loops

  • Writing Loops

  • Generating Instances

  • Placing Instances

 

PHASE - VII

Using Math

  • Math classes

  • Math Operation

  • Random

  • Rounding

 

PHASE - VIII

Filters

  • Drawing

  • Color

  • Random color

  • Animate color

  • Filters

  • Filter Properties

  • Animating Filters

 

PHASE - IX

Working with Multimedia

  • Loading Images

  • Communicaiting

  • Sound

  • Play Stop

  • Pause Resume

  • Volume Control

  • Understanding Video

  • Loading Video

  • Video Playback

 

PHASE - X

  • Bitmap Caching and RAM

  • Objects,Object, everywhere

  • Lurking objects

  • Making a show reel

  • Objects on the satge

  • Movie clips and buttons as objects

  • Symbol types and behaviors

  • Two sides of the same object

  • Working with Library items

  • Let chaos reign

  • Bitmap caching

  • The other side of bitmap caching

  • Bitmap caching and RAM

  • Changing the apperance of a cached movie clip

  • when to use bitmap caching

  • Referencing different timeless with ActionScrip

  • Different palce , diffrerent variable

  • Locating variable from inside an event

  • handler function

  • Reusing handler functios

  • The apply method

  • Global varibles

  • Resuable Code and Realistic Movement

  • Breaking down bifg task into smaller onews

  • Black-box programming

  • Creating simple components

  • Creating a modular set of playback controls

  • Dark Valentine

  • Modular contrl of movie clips

  • How to simulate realistic movement

  • Motion with acceleration

  • Trailing the pinter (a mouse follower)

  • Understanding the inertial code

 

PHASE - XI

Adding Advanced Interactivity

  • Drag Overview

  • Drag Drop

  • Collision

  • Responding Collision

  • Detecting

  • Shadow Random

 

PHASE - XII

Zapper (Game)

  • Fine -tuning the component

  • Function based modular code

  • Swarming behavior

  • Taking the swarming effect forward

  • Creating tweens with ActionScript

  • Using import to access the Tween class

  • How to use the Twwen contructor function

  • Understanding the transition types

  • Games and Sprites

  • What is a Sprite?

  • Control

  • External and internal data

  • Movement

  • Collision

  • Planing zapper

  • The game world ( the maion timeline)

  • gSCREEN_TOP, gSCREEN_BOTTOM, gSCREEN_RIGHT, and gSCREEN_LEFT

  • score

  • level, skill,and accel

  • speed

  • shipDead, fired and gSHIP_HEIGHT

  • The timeline

  • The code

  • Global constants

  • The "start game" trigger

  • The player (the ship)

  • The SwarmAlien

  • alienSpawn()

  • onEnterFrame

  • alienReincarnate()

  • The SwarmAlien coed

  • The bullet


Course Schedule & Price
Online
When Duration Where Remarks Price
Not Specified (Total 800 Hrs) Study Online (on your computer) Not Specified INR 73,500
Per Course
(Taxes As Applicable)
Price Notes: The cost for the course in Indian Rupees (INR) would change depending on the 'Current Rate' of US Dollar Fees in (US $) 1840

Venues (Locations)
Mumbai, Warden Road (Head Office):- Chinoy Mansion, First Floor, Block # 2, Opposite St. Stephens Church Warden Road, Mumbai - 400 036, Maharashtra, India


Mumbai, Bandra West (Franchisee):- Aonline Training CO Peter Dias Road, Near Mehboob Studio,O'Priya Building1st Floor, Block No 6 Bandra West, Mumbai, Maharashtra, India


Mumbai, Andheri West (Franchisee):- Office No R- 26, 1st Floor, RNA Complex Lokhandwala rd Cross Lane, Next to High Point Restaurant Andheri West, Mumbai - 400 053, Maharashtra, India


About Course Provider

Aonline Training


Aonlinetraining is a division of Compufield - The Pioneer Computer Institute which was established in 1985. The Institute is experienced in training students and professionals, in any field from India and Abroad. Aonlinetraining is the result-oriented solution to FAQ (Frequently Asked Questions) from the students and professionals from all parts of the World.

COMPUFIELD® Training Institute was started by Mr. M. E. Khairaz. It was the first one of its kind in Mumbai (Bombay) - INDIA and it specialized in INTERNET, DIGITAL ART, MULTIMEDIA and PROGRAMMING courses. Over the years Compufield has managed to maintain its standard for imparting quality training in all the latest software packages.

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