Search in
Courses Providers, List Your Courses for FREE
Menu

Diploma in Multimedia & Digital Video Editing


Compufield Computer Institute
Diploma

by Compufield Computer Institute


Mumbai
Starting from:
INR 68,000
Per Course
(Taxes As Applicable)
Request Info
Subjects Covered & Categories
Basic Details
Medium of instruction:English
Overview, Content & Syllabus

Topics Covered:

  • Adobe Photoshop

  • 3D Studio Max

  • CorelDRAW

  • Adobe Premiere Pro

  • Illustrator

  • Final Cut Pro

  • Flash

  • Sound Forge

  • Flash Action Script

 

MULTIMEDIA

Multimedia means combination of different media like text, graphics, animation, sound & interaction. In this we combine computer generated graphics, animation, video images, slide shows, variable fonts, and series of screen effects with audio effects.

 

- Multimedia application is distributed in the following ways:

1) Training  2) Information  3) Entertainment.

- Knowledge on any subject can be imparted effectively and without much human interaction.

- Information of any subject in the universe is available or will be available on CD- ROM because minimum 700 MB of information can be stored on one CD.

- Computer Graphics, Animation & Multimedia is widely used in Film/TV/Cable Industries, Advertising field etc.

- Job/ Business Opportunities are infinite compared to any existing industry.

 

ADOBE PHOTOSHOP

Adobe Photoshop is an Image Processing software package that enables you to create & edit images on IBM personal Computers. Adobe Photoshop is acknowledged in professional fields as the cutting-edge Program, the final word in Commercial Art.

 

Salient Features

- With Photoshop's tools you can paint a likeness of a physical object.

- Mixing and Manipulating of colours at a click of a button.

- You can Blend 2 Images.

- You can create Patterns and Artistic Designs using Fills and Colours.

- You can manipulate your Design images with Special Effects and Techniques.

- You can Import and Export your Images.

- Retouch, Manipulate and Enhance Designs & patterns.

 

Application

- It has been used to edit and create images as diverse as Commercial Art, Cosmetic ads, New Photos, Motion picture footage, Animation cells & Fine Art work.

- Creates original Art & converts it to desired Platforms.

- Retouch, manipulate & enhance photographs of Digital arts.

- Master the special effects you've always wanted.

- Learn the secrets of Output & Storage of your Images.

- Web page designing.

 

Syllabus

1) What is Photoshop CS5?

Adobe Photoshop offers more non-destructive ways of working than any other photo editor, and Adobe is always adding enhancements to help get the job done faster and with less frustration. The latest version, PhotoshopCS(orPhotoshop8), offers improvements for everyone, but photographers will benefit most from this upgrade.It's the professional image-editing standard and the leader of the digital imaging line. Groundbreaking creative tools help you achieve extraordinary results. Unprecedented adaptability lets you custom-fit Photoshop to the way you work. And with more efficient editing, processing, and file handling, there's no slowing you down.

 

New Features of Photoshop CS5

* File Browser Improvements

* Photomerge Feature

* Custom Keyboard Shortcuts

* The New Filter Gallery

* Keep Track of Editing History

* Text on a Path or in a Shape

* Live Histogram Palette

* Customize Picture Package Layouts More Easily

* New Ways to Share Your Photos

* New Scrubber Controls

 

Interface

Adobe Photoshop offers more non-destructive ways of working than any other photo editor, and Adobe is always adding enhancements to help get the job done faster and with less frustration. The latest version, PhotoshopCS(orPhotoshop8), offers improvements for everyone, but photographers will benefit most from this upgrade.It's the professional image-editing standard and the leader of the digital imaging line. Groundbreaking creative tools help you achieve extraordinary results. Unprecedented adaptability lets you custom-fit Photoshop to the way you work. And with more efficient editing, processing, and file handling, there's no slowing you down.

 

New Features of Photoshop CS5

* New in Photoshop CS3

* System Requirements

* RAM Requirements

* Digital Tablets and Mice

 

Interface

1) The Welcome Screen

2) Color Spaces

3) Document Window

4) The Toolbox

5) Menus

6) Palettes

7) Options Bar

8) Shortcuts

9) Getting Assitance

10) Workplaces

File Menu

1) New

2) Open

3) Close

4) Close All

5) Save As

6) Save

Tool Bar

1) Rectangle Marquee Tool

2) Ellipitical Marquee Tool

The marquee tools make rectangular, elliptical, single row, and single column selections.

3) Edit Lasso Tool

The lasso tools make freehand, polygonal (straight-edged), and magnetic (snap-to) selections.

4) Polygon Tool

The Polygonal Lasso tool is useful for drawing straight-edged segments of a selection border.

5) Crop Tool

The Crop tool trims images.

6) Deselect the Selection

7) Magic wand Tool

The Magic Wand tool selects similarly colored areas.

8) Move selection

You can move a selection border around an image

9) Copy Using Move Tool

You can use the Move tool to copy selections as you drag them within or between images

10) Perfect Rectangle & circle

Edit Menu

1) Free Transform

2) Transform

3) Scale

Horizontal scale and vertical scale specify the proportion between the height and width of the type.

4) Rotate

The Rotate commands let you rotate or flip an entire image

5) Skew

6) Distort

The Distort filters geometrically distort an image, creating 3D or other reshaping effects.

7) Perspective

8) Wrap

9) Rotate 180°

10) Rotate 90° cw

11) Rotate 180° ccw

12) Flip Horizontal

13) Flip Vertical

Select Menu

1) Color Range

2) Drawing and Painting Tools

3) Brush Tool

The Brush tool paints brush strokes.

4) Air-Brush Tool

5) Pencil Tool

The Pencil tool paints hard-edged strokes.

6) Eraser Tool

7) PaintBucket Tool

The Paint Bucket tool fills similarly colored areas with the foreground color.

8) Gradient Tool

The Gradient tool creates a gradual blend between multiple colors. You can choose from preset gradient fills or create your own.

9) Smudge Tool

The tool picks up color where the stroke begins and pushes it in the direction you drag.

10) Define Brush

11) Load Brush

12) Create a new Layer

13) Delete Layer

Layers

Layers allow you to work on one element of an image without disturbing the others. Think of layers as sheets of acetate stacked one on top of the other.

1) Rename a Layer

As you add layers to an image, it’s helpful to give them names that reflect their content. Descriptive names make layers easy to identify in the palette.

2) Position the Layers

3) Layer Opacity

A layer’s opacity determines to what degree it obscures or reveals the layer beneath it. A layer with 1% opacity appears nearly transparent, whereas one with 100% opacity appears completely opaque.

4) Draging Layer

5) Link Layers

6) Invisible Layers

7) Merge visible layers

Merge - When you have finalized the content of layers, you can merge them to create partial versions of your composite image

8) Flatten image.

Flattening reduces file size by merging all visible layers into the background and discarding hidden layers.

9) Edit Gradient colors

10) Swatches Palette

The Swatches palette stores colors that you need to use often.

11) Eraser Tool.

Image and Text Editing.

1) Image Size

* Wireframe Wireframe —

displays simple wireframe in addition to intermediate blend shapes.

2) Different Modes for filling colors

* Color Mode

* Multiply Mode

* Screen Mode

* Opacity of color

* Save selection

* Load selection

* Fill gradient

* Merge Down

* Strokes/outlines

* Rasterize the shapes

* Canvas Size

* Type Tool

* Vertical Type Tool

* Type Mask Tool

* Adjustments - Brightness/contrast

An adjustment layer applies color and tonal adjustments to your image without permanently changing pixel values

Channel Palette and Mask Mode options

The Channels palette lets you create and manage channels. The palette lists all channels in the image—composite channel first (for RGB, CMYK, and Lab images).

1) Standard Mode

2) Quick Mask Mode

Quick Mask mode Lets you edit any selection as a mask.

3) Channel Palette

4) Load a channel as a selection

5) Adjustments

Auto levels

6) Inverse Selection

7) Filters

Artistic - Colored Pencil

Feathers

1) Feathers

2) Add Revelal Selection

3) Rulers

4) Clipping Mask

5) Adjustment - Hue/Saturation

6) Color Balance

The Color Balance command changes the overall mixture of colors in an image for generalized color correction.

Drawing & Editing Paths

1) Path

2) Pen tool

The Pen tool creates straight lines and smooth flowing curves.

3) Filter - Neon Glow

Neon Glow Adds various types of glows to the objects in an image. This filter is useful for colorizing an image while softening its look.

Clonme Stamp

The Clone Stamp tool takes a sample of an image, which you can then apply over another image or part of the same image.

Adjustment - Replace color

The Replace Color command lets you create a mask to select specific colors in an image and then replace those colors.

 

 

CORELDRAW

CorelDRAW is a Vector graphic software, allowing the user to produce World Class Illustrations with 16.7 million colours.

 

Salient Features

- With CorelDRAW you can create Illustrations from scratch, enhance the Designs, use and embellish scanned Photos of your Digital Art, and send your finished work out in many ways.

- Vector-based drawing Program with extensive text handling and precision-drawing features.

- Ideal tool for virtually any design project from Commercial Art to technical illustrations, advertisements, publishing and Internet publishing.

Application

- Full-color Design Illustrations.

- Complex Design Drawings.

- Commercial Art.

- Photorealistic Design Images.

- Surrealistic Images.

- Animation sequences.

- Libraries of Designs.

- High-quality drawings from low-resolution originals.

- Web page designing.

 

Syllabus

1) How to Start the CorelDRAW program ?

2) Introduction to the CorelDRAW program, Menu bar & Drawing Toolbox

3) Overview of Drawing tools

a) Freehand Tool

b) Rectangle Tool

c) Ellipse Tool

e) Polygon, Spiral & Graph Paper Tools Spiral- You can draw two types of spirals: symmetrical and logarithmic

4) Editing the object

- Deleting, Moving, Scaling, Rotating & Skewing

- Shape Tool - Used to give shape(curve) to a line.

- Knife Tool - Used to cut an object from node to node

- Erase Tool

- Smudge Tool - Smudging lets you distort an object by dragging the outline of an object or a group of objects

- Roughen Tool - The roughening effect lets you apply a jagged or spiked edge to objects (A generic term for any item you create or place in a drawing.Objects include line,shapes,graphic and text) , including lines, curves, and text

5) How to combine two lines

6) Learn to use Transformation (Mirror) of object and combine it -

Lets you rotate and create mirror images of objects.Mirroring an object flips it from left to right or top to bottom.

7) Learn to use Transformation (Rotation), to make a flower

8) Live Demos

- Live Demo- How to make a Heart

- Live Demo- How to make a Plane

- Live Demo- How to make a Hand

- Live Demo- How to make a Heartleaf

9) Differentiate Mode of Color

10) Color Fill Tool :-

- Fill Color

- Fountain Fill -

A fountain fill is a smooth progression of two or more colors that adds depth to an object(Gives shades of colors)

- Pattern Fill -

You can fill objects with two-color, full-color, or bitmap pattern fills.

- Texture Fill -

A texture fill is a randomly generated fill that you can use to give your objects a natural appearance.

- PostScript Fill

- No Fill

- Color Docker Window

11) Outline Tool :-

- Outline Pen

- Outline Color

- No Outline

- Outline Thickness

12) Arrange Menu

- Order:

You can change the stacking order of objects on a layer by sending objects to the front or back, or behind or in front of other objects.

- Group:

When you group two or more objects, they are treated as a single unit.

- Convert to curve:

Lets you shape objects by manipulating their nodes(The square point at each end of a line or curve segment) and segments(The line or curve between nodes in a curve objects)

- Convert Outline to object

13) Edit Menu

- Delete

- Symbol

- Duplicate

Duplicate an object

- Clone

- Copy Properties From

14) View Menu

- Simple Wireframe:

Displays an outline of the drawing by hiding fills, extrusions, contours, drop shadows, and intermediate blend shapes; also displays the bitmaps in monochrome. It lets you quickly preview basic elements in a drawing.

- Wireframe Wireframe:

Displays simple wireframe in addition to intermediate blend shapes.

- Normal

Displays a drawing without PostScript fills or high-resolution bitmaps. Refreshes and opens slightly faster than enhanced view.

- Enhanced

Displays a drawing with PostScript fills, high-resolution bitmaps, and anti-aliased vector graphics.

15) Interactive Tool :-

- Interactive Blending Tool:

Lets you create blends, such as straight-line blends, blends along a path((The basic components from which objects are constructed) , and compound blends.

- Interactive Contour Tool:

You can contour (An effect created by adding evenly spaced concentric shapes inside or outside the borders of an object) an object to create a series of concentric lines that progress to the inside or outside of the object.

- Interactive Distortion Tool

- Interactive Envelope Tool:

It gives curve effects

- Interactive Extrude Tool:

It gives 3D effect.

16) Interactive Extrude Tool

- Interactive Drop Shadow -

Drop shadows simulate light falling on an object from one of five particular perspectives: flat, right, left, bottom, and top.

- Interactive Fill Tool

- Interactive Mesh Fill:

A type of fill that lets you add patches of color to the inside of a selected object

- Interactive Transperancy

17) Eyedropper Tool & Paintbucket Tool

18) Artistic Media Tool

19) View Menu

20) Designing an Advertisement layout.

21) Designing an Greeting Card with proper measurements & Color effects.

22) Layout Menu

23) Text Menu

24) Live demo : Advertisement Layout with proper measurements.

25) Arrange Menu

- Shaping: Weld, Trim, Intersect,Simplify, Front Minus Back, Back Minus Front.

- Close path

26) Convert outline to object

27) Effects Menu

- Lens

- Powerclip

- Add Perspective

- Rollover:

Rollovers are interactive objects that change in appearance when you click or point to them. You can create rollovers using objects.

28) Bitmap Menu

29) Live Demo : Packet / Box Designing

30) Designing a Visiting Card

31) Designing a Letterhead

32) Final Project

 

 

Illustrator

Illustrator is a vector graphics creation software for print media and web, allowing the user to produce World Class Illustrations with 16.7 million colors.

 

Salient Features

Creative tools for Print Media Output.

Sophisticated Web Graphic Tools.

Special Effects to Images.

Versatile Transparency Capabilities

Dynamic Media Projects

 

Application

Complex and High Quality Output.

Logos.

Libraries.

High Quality Illustrations.

Creating Banners, Posters, Handbills etc

 

Syllabus

PHASE - I

1) Introduction

2) Interface

3) Ruler,Guides,Grids,Workspace

4) Toolbox

5) Pen tool

6) Pencil tool

7) Basic Shapes

8) Editing shapes – Part 1

90 Editing shapes – Part 2

10) Demo 1

11) Demo 2

PHASE - II

1) Paint brush tool

2) Grouping

3) Demo 3

PHASE - III

1) Transform

2) Order

3) Layers

4) Demo 4

PHASE IV

1) Wrap Tool

2) Twirl tool

3) Pucker tool

4) Bloat tool

5) Scallop tool

6) Crystallize tool

7) Wrinkle tool

PHASE-V

1) Symbol

2) Symbol hilarary

3) Symbol spray tool

4) Symbol shiften tool

5) Symbol scruncher

6) Symbol sizer

7) Symbol spinner

8) Symbol staine

9) Symbol screener

10) Symbol styler

PHASE-VI

Graph tool

1) Column graph tool

2) Stacked column graph tool

3) Bar graph tool

4) Stacked graph tool

5) Line graph tool

6) Area graph tool

7) Scattered graph tool

PHASE-VII

Text

1) Text options

2) Area type text

3) Text on path

4) Text wrap

PHASE -VIII

Object Menu

1) Path Blend,Envelope Distort

2) Live paint,Live trace,Crop

3) Clipping Mask

PHASE IX

1) Mesh

2) Gradient

3) Demo 8

PHASE X

Filters

1) Illustrator filters

2) Create

3) Distort

4) Stylize

5)Photoshop filters

PHASE XI

1) Illustrator effects

2) Convert to shape

3) Distort,transform

4) Photoshop effects

5) Effects gallery

PHASE XII

1) Saving

2) Conversion of Raster to Vector

 

 

ADOBE FLASH

An extremely popular multimedia authoring and playback system from Adobe. Flash formats are used for most of the animated ads and video clips on today's Web sites. Flash Lite is a version for mobile phones.

Created in authoring applications, such as Flash MX and Flash Professional, Flash "movies" in the .SWF file format are played back in Adobe's Flash Player within the Web browser or from a stand-alone application that accesses the Player.

Flash animations became very popular because they support vector images, which are very space efficient for illustrations on the Web. They also scale up and down with accurate detail when the window is resize

 

Salient Features

- Create high-performance, real-time effects for cinematic experiences that quickly engage users.

- Take advantage of a new, flexible text engine that brings print-quality publishing to the web

- Add real-time dynamic effects with built-in filters for blur, drop shadow, glow, bevel, gradient glow, gradient bevel, displacement map, convolution, and color matrix

- Deliver web applications with accurate color, so your favorite web destinations look the way they were intended

- Bring your designs to life with animation and compositing capabilities, such as support for alpha channels, masking, and layering. Create stunning motion graphics integrated with images and video.

 

Application

- Flash is Primarily an animation tool for the Web.

- You can also create Corporate presentations and 2D Animations.

 

ADOBE FLASH WITH ACTIONSCRIPT

Adobe ActionScript is the programming language of the Adobe Flash Platform. Originally developed as a way for developers to program interactivity, ActionScript enables efficient programming of Adobe Flash Platform applications for everything from simple animations to complex, data-rich, interactive application interfaces.

This manual provides a foundation for developing applications in Adobe ActionScript 3.0. It discusses core ActionScript 3.0 concepts, including language syntax, statements and operators, and object-oriented ActionScript programming

 

Application

- ActionScript 3.0 contains a host of powerful new features that can greatly speed the development process

- ActionScript 3.0 consists of two parts: the core language and the Flash Player API

- The core language defines the basic building blocks of the programming language, such as statements, expressions, conditions, loops, and types

- ActionScript 3.0 includes native support for regular expressions so you can quickly search for and manipulate strings

 

Syllabus

Interactive Flash

* Giving your movies instructions

* Working with the Actions panel

* Direct typing

* Who are you talking to?

* Controlling movie clips on the stage

* Arguments

* Listening to what your movies are telling you

* Events in Flash

* External events

* Internal events

* Introducing event handlers

Movies That Remember

* Introducing variables

* Creating variables and using them with literals and expressions

* Naming variables

* Creating variables

* Using literal values

* Using expressions

* Input and output

* Using string expressions

* Working with numbers

* Other uses for numeric expressions

* Working with Boolean values

* Logic operators

* Arraysv

* Reasons for using arrays

* Arrays let you store related information together

* Arrays let you hold information in a specific order

* Arrays let you index information

* Arrays let you link information

* Creating a new array

Typing an array Using variable values as offsets

Movies That Decide for Themselves

* Decision making

* Making decisions in ActionScript: The if action

* Defining a decision

* Alternative actions

* Acting on alternatives: The else action

* More than one alternative: The else if action

* Handling lots of alternatives: The switch action

* Switching without breaks

More Power, Less Script

* Timeline loops

* ActionScript loops

* while loops

* Useful things to do with while loops

* for loops

* init

* condition

* next

* Some useful examples of for loops

* Simple loop

* Reverse loop

* Two at a time

* Looping through elements in an array

* Applying an operation to all the elements in an array

* Searching an array for a specific value

* Cross-indexing a pair of arrays

* Hangman

Movies That Remember How to Do Things

* Breaking down a task

* Bundling actions and running them afterward

* Using anonymous and named functions

* Using functions to hide evil math

* Using functions to take care of repetitive jobs

* Choosing which actions to bundle and where

* Arguments and redundancy

* Local variables and modular code

* Returning values from a function

* Typing functions

* Running in circles

* Nesting functions

* Using nested functions

* Using more function nesting to tidy up your script

Objects and Classes

* Introducing objects and classes

* Type and object-oriented programming

* Classes, generalization, and abstraction

* Seeing arrays in a new light

* The Array constructor method

* Other Array methods

* Array properties

* Creating classes and objects (instances) in Flash

* Instances

* The Object object

* Viewing an object in Flash

* Constructors

* Objects, objects, everywhere

* Lurking objects

* Making a show reel

Objects on the Stage

* Movie clips and buttons as objects

* Symbol types and behaviors

* Two sides of the same object

* Working with Library items

* Let chaos reign

* Bitmap caching

* The other side of bitmap caching

* Bitmap caching and RAM

* Changing the appearance of a cached movie clip

* When to use bitmap caching

* Referencing different timelines with ActionScript

* Different place, different variable

* Locating variables from inside an event handler function

* Reusing handler functions

* The apply method

* Global variables

Reusable Code and Realistic Movement

* Breaking down big tasks into smaller ones

* Black-box programming

* Creating simple components

* Creating a modular set of playback controls

* Dark Valentine

* Modular control of movie clips

* How to simulate realistic movement

* Motion with acceleration

* Trailing the pointer (a mouse follower)

* Understanding the inertial code

* Fine-tuning the component

* Function-based modular code

* Swarming behavior

* Taking the swarming effect forward

* Creating tweens with ActionScript

* Using import to access the Tween class

* How to use the Tween constructor function

* Understanding the transition types

Games and Sprites

* What is a sprite?

* Control

* External and internal data

* Movement

* Collision

* Planning zapper

* The game world (the main timeline)

* gSCREEN_TOP, gSCREEN_BOTTOM, gSCREEN_RIGHT, and gSCREEN_LEFT

* score

* level, skill, and accel

* speed

* shipDead, fired, and gSHIP_HEIGHT

* The timeline

* The code

* Global constants

* The “start game” trigger

* The player (the ship)

* The SwarmAlien

* alienSpawn()

* onEnterFrame

* alienBrain()

* alienReincarnate()

* The SwarmAlien code

* The bullet

* The debris of war

Adding Sound to Flash

* Choosing the right sound format

* Using sound on a timeline

* Using the ActionScript Sound class

* Playing sounds from ActionScript

* Attaching sounds to a sound instance

* Starting and stopping sounds

* Creating dynamic soundtracks

* Using ActionScript to control volume and balance

* Dealing with large sound files

* Using compression to reduce download times

* Loading sound from external files

* Silence can also be golden

Working with Multimedia

Responding to Events

 

 

3D - STUDIO MAX

Create stunning 3D in less time with Autodesk 3ds Max software. This full-featured 3D modeling, animation, and rendering solution is used to produce top-selling games and award-winning film and video content. It’s a tool of choice for quickly generating realistic characters, seamless CG effects, jaw-dropping games, and top-quality film and television content. Enhanced toolsets enable you to create your 3D environment the way you want, manage complex scenes, and take advantage of improved software interoperability and pipeline-integration support.

 

Salient Features

- Mechanical 3D Modeling and Rendering.

- Architectural drawings and layouts of all kinds.

- Interior design and facility planning.

- Line drawings for the fine arts.

- Using 3D-Studio Max, is an important part of communicating with the drawing

community.

- Achieve impressive presentations by simply souping up your 2D drawings and

presenting them in dynamic views.

- Gain a competitive edge by taking the time to build full 3D drawings.

- A new paradigm for Design Visualization.

- 3D Studio Max is much more than just a form creation tool.

- 3D Studio Max software gives you the freedom to experiment and race ahead with

your ideas and Imaginations.

- Photographic & natural backgrounds made by yourself to create extraordinary

environment

- The Special effects & extra lighting effects to make the environment much more

vibrant.

- Integrated Keyframe Animation. Subtle Visual Effects - Visual effects are available

fog, atmospheric effects, volumetric lighting and the effect of fire to help make,

your Project Powerful and Natural.

- Powerful Materials Editor - Simple materials with full control of color, textures

shininess, strength of shininess, self-illumination and opacity are built-in.

Rich Lighting Tools - Quick, precise control of lighting effects.

- Nondestructive Booleans and Lofts Merging outer Scenes or Film Clips with the

Project made in 3D Studio Max.

- Completely Redesigned Documentation and Tutorials.

- Auto Back Light - Automatically position the sun for any day of the year, any time

of day, any position on the earth, or any angle true north relative to your model.

 

Application

- Create 3D Models and Render them into Images or Movie Clips.

- With Autodesk 3D Studio Max, you can create High resolution, True-colour Image files in Industry standard file formats for Corporate Presentations, Broadcast Graphics, Interior designing, Walk-through Views, Design & Development.

- Enhance the look of your interiors with special effects.

- Give a Realistic look to your interiors as well as to your Architectural Designs.

 

Syllabus

Introduction to 3D Studio Max

- Salients features and applications

- Orthographic and Perspective view

Toolbar & Menubar

- Learning the main toolbar

- Using the Command Panel

- Using the Function Panels

- Using Additional Interface Controls

- Using the Time Controls

- Learning from the Status Bar and the Prompt Line

- Interacting with the Interface

- Using the Asset Manager Utility

- Using the Pull-Down Menus

- File Menu

- Displaying Scene Information

- Viewing Files

- The Edit Menu and Tools Menu

- The Group Menu and Views Menu

- The Rendering Menu and the Track View Menu

- Using the Tab Panel

Working with Primitive Objects

- Using Keyboard Entry for Precise Dimensions

- Altering Object Parameters

- Primitive Object types

- Extended Primitives

Spline Shapes

- Drawing in 2D

- Understanding Spline Primitive

- Making Splines Renderable

- Editing Vertices, Segments, Spline Subobject

- Controlling Spline Geometry

Creating Patches

- Introducing Patch Grids

- Editing Patches

- Converting to an Editable Patch

- Editing Patch Sub-Objects and Modifying Patches

NURBS

- Understanding NURBS Curves and Surfaces

- Creating and Editing NURBS

Modifying Objects

- Using the Modify Panel

- Modifying Object Parameters

- Exploring Mofifier Types

- Working with the Modifier Stack

- Copying Modifiers

- Collapsing the stack

- Modifying Subobjects

Meshes

- Parametric versus Non-Parametric

- Creating an editable Mesh Object

- Editing a Mesh Object

- Editing Vertices and Edges

- Editing Face, Polygon and Element Sub-Objects

- Modifying Meshes

Loft Objects

- Creating a Loft Object

- Using the Get Shape and Get Path Buttons

- Controlling Loft Parameters and setting Skin Parameters

- Using Deformations

- Modifying Loft Subobjects

Compound Objects

- Understanding Compound Object types

- Modeling with Boolean Objects

- Morphing Objects

- Creating different Objects

Exploring the Material Editor

- Understanding Material properties

- Working with the Material Editor

- Using the Sample Slots

- Applying and using Standard Materials

- Extended Parameters

- Dynamic Properties

- Using different Materials

Using Material Maps

- Understanding Maps and Material Map Types

- Common Parameters

- 2D Maps

- Compositors and Color Modifiers

- Reflection and Refraction

- The Maps Rollout

- Creating new materials, Animating materials and applying multiple materials

Lights

- Basics of Lighting

- Understanding Light types

- Viewing a scene from a light

- Altering Light Parameters

- Lighting special effects

- Using Volume lights, Projector Maps and Raytraced Shadows

Cameras

- Understanding Cameras

- Creating Camera Object and a Camera View

- Camera Viewport Controls

- Setting Camera Parameters

- Aiming a Camera

Particle Systems

- Understanding the Various Particle Systems

- Creating a Particle System

- Setting Particle Parameters

- Using Particle Parameter Systems

Using Space Warps

- Creating and Binding Space Warps

- Space Warp Types

- Partlicles and Dynamics

Animation Basics

- Using the animate button

- Working with keys

- Controlling time

- Using the Motion Command Panel

- Animating Objects

Working with the Track View

- Track View modes

- Working with keys

- Using Visibility Tracks and the Level of Detail Utility

- Editing Time

- Working with Curves and Tangents

- Filtering Tracks

- Working with Controllers

- Synchronising to a Sound Track

Working with Backgrounds, Environments and Atmospheric Effects

- Creating an Environment and defining the Rendered Environment

- Using Atmospheric Apparatus Gizmos

- Creating Atmospheric Effects

Setting Rendering Parameters

- Understanding MAX Renderers

- Working with Previews

- Render Parameters

- Scanline A-Buffer Renderer

- Rendering preferences and Render types

Using the Video Post Interface

- Understanding Post-Production

- Using Video Post Dialog Box

- Adding, Editing and using Events

- Working with Ranges and Lens Effects Filters

 

ADOBE PREMIERE PRO

A powerful tool for professional digital Video Editing Designed for video professionals, Adobe Premiere Pro software spans the world of broadcast and online media. Thanks to its elegant interface and superb editing tools, you can work with complete efficiency, control, and flexibility to produce broadcast-quality movies for video, film, multimedia, and the Web.

 

Salient Features

- Digital video & sound, hence eliminates transfer losses.

- Edits video & multimedia movies in standard formats like AVI, MOV, RAM, MPEG etc.

- Creates Movie titles and graphics.

- Super imposes titles and graphics, animation on video and film.

- Adds transition and special effects.

- Uses digital filtering for special effects in video & audio tracks

- Exports projects to video tapes.

 

Application

- Multimedia presentations on any subject.

- Film editing with special effects and movie making.

- Movies and Video Clips for Online presentations and distribution.

 

Introduction:

Adobe Premiere CS3 is a real-time, timeline based video editing software application. It is part of the Adobe Creative Suite, a suite of graphic design, video editing, and web development applications .

Premiere is being used by broadcasters such as the BBC and The Tonight Show. It has been used in feature films, such as Dust to Glory, Captain Abu Raed, and Superman Returns (for the video capture process), and other venues such as Madonna's Confessions Tour.

 

Career Options:

a) Adobe Premier is used by the Flim Industry for Editing of Movies & Television Serials.

b) TV Channels have programs Edited on Adobe Premier.

c) Production House, Advt Agencies use Adobe Premier for editing the Advertisements and Short Films.

d) Add Company.

e) Multimedia Companies use Adobe Premier for creating DVD Presentation

 

Features:

1)Adobe Premier : Speech Search NEW

Turn spoken dialogue into text-based, timecode-accurate, searchable metadata. Jump to a specific area of a shot by searching for keywords within the dialogue, and then use keywords to quickly locate and display what you're looking for — or even cut video based on the script.Multimedia presentations of any subject. Film editing with special effects and movie making.

 

2)Adobe Premier : Tapeless camera support NEW

Edit video natively in the latest tapeless formats, including RED, AVCHD, P2,XDCAM EX, and XDCAM HD, without transcoding or rewrapping. Browse your drives and removable media from inside Adobe Premiere Pro to find, log, and import footage

 

3)Adobe Premier : Dynamic workflow with other Adobe tools NEW

Achieve a high level of productivity from production to delivery with the tightly integrated toolset in Adobe Premiere Pro . Eliminate intermediate rendering when moving sequences into Adobe Encore software, and take advantage of new support for Adobe Photoshop® files with video and blend modes.

 

Syllabus

The Premiere Pro Interface

- Creating a new project

- Project window

- Project window views

- Monitor window

- Timeline window

- Menus

- Preferences dialog

- Project settings dialog

- Keyboard customization

Capturing, Importing and Creating Assets

- Capturing and importing media

- Optimize for capturing

- Understanding capture

- Video capturing options

- Capturing video

- Importing audio, video, and stills

- Importing a project.

- Importing a photoshop file

- Photoshop

- Synthetic media

Assets to timeline - project window

- Assets to timeline - source view

- Split clips in the source view

- Automate to timeline

- Scrubbing

- The tool palette

- The trim window

- Nested sequences

- Workspaces

Transitions

- Using transitions Simple trims for transitions

- Setting the default transition

Previewing a Sequence

- Real-time and rendering

Video effects

- Effects controls window

- Fixed effects

- Standard effects

- After effects

- Preset effects

Keyframing

– Keyframing basics

- Temporal keyframes

- Spatial bezier keyframes

- Temporal bezier keyframes

- Keyframing on the timeline

Adobe title designer

- Title designer tools

- Text properties

- Templates

- Rolls and crawls

- Shapes

- Importing logos

Audio

- Clip audio Track audio

- Audio mixer

Exporting

- Exporting to tape

- Exporting to movie

- Exporting a frame

- Exporting audioAudio features and

- Adobe media encoder

 

FINAL CUT PRO

Final Cut Pro is a professional non-linear editing system developed by Apple Inc. that has found popularity amongst independent filmmakers and Hollywood film editors alike. The program has the ability to edit many digital formats including, SD, HDV, HD, Panasonic P2, Sony XDCAM, 2K, 4K, and IMAX film formats. The system is currently only available for Mac OS X version 10.4.9 or later.

 

Salient Features

- Broad Format Support:

Final Cut Pro 6 lets you edit virtually anything with the highest possible quality, including camera-native editing of leading SD and HD formats. Work with DV one day, then HDV, XDCAM HD, DVCPRO HD, or uncompressed HD the next. Or use ProRes 422, Apple’s new post-production format, for uncompressed HD quality at SD file sizes.

- Incredible Real-Time Effects:

Add visual interest to any production with the rich set of effects and visualization tools built into Final Cut Pro 6. Experiment freely and iterate quickly. You’ll see the results of your changes in real time as you work, with no need to waste time waiting for renders.

- Comprehensive Editing Tools:

The faster the tools, the more time you have to be creative. Final Cut Pro 6 makes it easy to edit quickly, accurately, and flexibly. Everything you do in Final Cut Pro — from editing and trimming to audio mixing to finishing to delivery — feels like second nature, so your creativity can flourish

 

Application

- Film Industry

- TV Channels

- Production Houses

- Multimedia Companies

 

Syllabus

Introduction:

- Understanding Clips, Media Files and Sequence.

- Starting a Project.

- Importing Files

The Browser Window Elements:

- Browser Overview

- Organising Clips In The Browser

- The Creation of Sequences and Bins

- The Icon View and Columns View

The Viewer Window Elements:

- Viewer Overview

- The Tabs in Viewer

- The Transport Controls

- Marking Controls

The Timeline and Canvas Windows:

- The Timeline Overview

- Canvas Windows Overview

- Editing Clips Into The Canvas & Timeline

- Drag and Drop Editing

- Overwriting and Inserting Edits

- The Sequence Timecode

Basic Editing In The Timeline:

- The Settings

- The Timeline Buttons and Controls

- Navigating and Zooming

- Transferring Clips in the Timeline

- Trimming Using the Selection Tool

- Clip Handles & Media Limits

- Closing and Finding Gaps

- Linking and Sync

The Tools Palette in FCP:

- Selection

- Rolling Edit

- Ripple Edit

- Slide Edit

- Slide Edit

- Razor Blade Tools

- Zoom and Hand

- Crop & Distort

- Pen Tools

Audio:

- The Adjustment of Levels

- How to Read Audio Meters

- Working with Stereo and Mono Clips

- The Adjusting Plan

- Adjusting Audio Over Time

- The Audio Mixer

- Using the Voice Over Tool in Final Cut Pro 4

Advanced Editing:

- Using the Keyboard to Edit

- 3 Point Editing

- The Creation of L-Cuts

- Delete Between the In/out Points

- The Trim Edit Window Explained

- Edit in the Trim Edit Window

- Matchframe

- The Viewer Sync Controls

- Superimpose Edit

- Fit to Fill Edit

- Replace Edit

- How to Edit a Sequence of Clips in the Viewer

Subclips and Markers:

- Adding Markers

- Markers in the Timeline

- Creating Subclips

- Using Markers to create Subclips

Preferences & System Settings:

- Matching Settings Overview

- The Item and User Preferences

- Some System Settings

- Both Audio and Video Settings

Capturing Capturing Footage:

- Connecting Sources for Capture

- Creating a New Project for Capturing

- Previewing and Marking Your Source,

- Logging Clips, Choosing Clip Settings

- Choosing Capture Settings

- Choosing Capturing Options,

- Setting Capture Preferences and Acquiring Other Media.

High Definition:

- High Definition Formats

- Frame Sizes

- Frame Rates

- Scanning Methods

- Interpreting the Numbers

- HD Workflow

- Using HDV

Transitions:

- Both Applying and Adjusting Transitions

- Favourite and Default Transition

- Trouble-Shooting Transitions

Filters:

- Applying and Viewing Filters

- Viewing and Modifying Filter Parameters

- Applying Audio Filters

- Using a Color Correction Filter

- Animating Filters.

Rendering & Realtime:

- The Real Time Capabilities

- Rendering Overview

- The Rendering Settings

- How to Preview Effects

Multicam Editing:

- Creating a Multiclip

- Viewing Multiclips

- Performing a Live Cut

Colour Correction in Final Cut Pro:

- The Basic Principles

- The Three-Way Colour Correction

- Frame Viewer

Titles and Graphics:

- Generating Items

- Using Title 3D

- Using Motion Enhanced Titles

- Creating Basic Titles

Keyframing & Compositing:

- Multiple Tracks in the Timeline

- How to Adjust Basic Motion Attributes

- Using Keyframes

- Adding Keyframes in FCP

- Changing the Pace of a Clip

Output:

- Finishing

- Exporting QuickTime Files

- Outputting to Tape

- Backing up Projects

 

SOUND FORGE

Sound Forge is a world class Program used for Sound Editing, Compression, Special Effects and to super impose sound on video presentation and animation.

 

Salient Features

- You can Record Sound and then edit it.

- You can superimpose the sound files on Video presentation and Animation.

- You can compress the sound files.

- You can give Special Effects to the sound files.

Application

Sound forge is used by various professionals from the Music and Sound Industry such as Musicians, Sound Editors, Multimedia designers, Game designers, Studio engineers etc.


Course Schedule & Price
Classroom - Regular
When Duration Where Remarks Price
Not Specified 450 Days
All Venues Not Specified INR 68,000
Per Course
(Taxes As Applicable)

Venues (Locations)
Mumbai, Warden Road (Head Office):- Chinoy Mansion, First Floor, Block #2 Opp. St.Stephen's Church Warden Road, Mumbai - 400036, Maharashtra, India


Mumbai, Bandra West (Branch):- 1st Floor. O'Priya Building, Near Mehboob Studio Peter Dias Road Bandra West, Mumbai - 400050, Maharashtra, India


Mumbai, Andheri West (Branch):- Wembley Society, Shop No 3 Shastri Nagar, Lane no2, Lokhandwala Andheri West, Mumbai - 400053, Maharashtra, India


About Course Provider

Compufield Computer Institute


COMPUFIELD® Computer Institute was started in 1985 by Mr. M. E. Khairaz to impart training in Internet, Digital Art, Multimedia, Software and Network Engineering. Today we offer many different courses covering the latest and most widely used software worldwide.

  • Creative courses, Designing and Digital Video courses

  • Multimedia and Internet courses

  • Programming courses

  • Network Engineering, MCSE, CCNA, CCNP

  • Office Automation & Financial Application

  • Kids courses

 

Our Training

  • Our courses are upgraded frequently to meet the ever changing standards of the Industry.

  • Our Students design galleries substantiate our claim of providing our students a creative and informative learning environment directed at all round growth.

  • Our faculty are highly experienced in the respective software and help the students in the best possible manner.

  • We have state of the art Hardware and Software facilities.

  • We offer Crash courses of 6-10 hours per day to students who wish to complete their learning in a short period.

  • Professional Job Assignments and Tutorials have been devised to help students practically apply what they learn.

  • After successful completion of the course, job assistance is provided by us.;

 

We offer a unique style of learning -

  • One computer : One student : One Instructor

  • Maximum Instructor to Student Ratio 1:4

  • Sessions : Each session will be of 1 hour

  • Fees is for one course and it includes instructions, practicals,practice, project, preparation for exam (if any)

  • Overseas / local Students take 5 to 10 hours per day to complete their courses earlier.

  • The timing can be fixed based on our mutual convenience,
    between 9.00 a.m. to 7.00 p.m.

  • Course duration in working days = Total sessions divided by number of sessions (hours) per day.

  • No extra charges/refund for more/less time taken to complete the course.

  • Lodging, boarding and travelling not included in the fees.

  • Management has full right to change courses, contents, tuition fees without prior notice.

 



Browse similar courses by category


Courses by Compufield Computer Institute
Audio/Video Editing
Graphics, Animation and Multimedia
Web Technologies


AllRefer.com - Browse and Share Photos
Browse & Share Photos
Subscribe & get details about interesting courses & events free in your mail