Category: Graphics, Animation and Multimedia | Audio/Video Editing | Film Making & Television
Medium of instruction: | English |
Covering Topics:
- lllustrator
- Premiere Pro
- Coreldraw
- Sound Forge
- 3D Studio Max
- Script Writing
- Character Studio & Modelling
- Film Direction
- Final Cut Pro
Illustrator
Illustrator is a vector graphics creation software for print media and web, allowing the user to produce World Class Illustrations with 16.7 million colors.
Salient Features
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Creative tools for Print Media Output.
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Sophisticated Web Graphic Tools.
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Special Effects to Images.
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Versatile Transparency Capabilities
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Dynamic Media Projects
Application
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Complex and High Quality Output.
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Logos.
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Libraries.
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High Quality Illustrations.
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Creating Banners, Posters, Handbills etc
Syllabus
PHASE - I
1) Introduction
2) Interface
3) Ruler,Guides,Grids,Workspace
4) Toolbox
5) Pen tool
6) Pencil tool
7) Basic Shapes
8) Editing shapes – Part 1
90 Editing shapes – Part 2
10) Demo 1
11) Demo 2
PHASE - II
1) Paint brush tool
2) Grouping
3) Demo 3
PHASE - III
1) Transform
2) Order
3) Layers
4) Demo 4
PHASE IV
1) Wrap Tool
2) Twirl tool
3) Pucker tool
4) Bloat tool
5) Scallop tool
6) Crystallize tool
7) Wrinkle tool
PHASE-V
1) Symbol
2) Symbol hilarary
3) Symbol spray tool
4) Symbol shiften tool
5) Symbol scruncher
6) Symbol sizer
7) Symbol spinner
8) Symbol staine
9) Symbol screener
10) Symbol styler
PHASE-VI
Graph tool
1) Column graph tool
2) Stacked column graph tool
3) Bar graph tool
4) Stacked graph tool
5) Line graph tool
6) Area graph tool
7) Scattered graph tool
PHASE-VII
Text
1) Text options
2) Area type text
3) Text on path
4) Text wrap
PHASE -VIII
Object Menu
1) Path Blend,Envelope Distort
2) Live paint,Live trace,Crop
3) Clipping Mask
PHASE IX
1) Mesh
2) Gradient
3) Demo 8
PHASE X
Filters
1) Illustrator filters
2) Create
3) Distort
4) Stylize
5)Photoshop filters
PHASE XI
1) Illustrator effects
2) Convert to shape
3) Distort,transform
4) Photoshop effects
5) Effects gallery
PHASE XII
1) Saving
2) Conversion of Raster to Vector
CORELDRAW
CorelDRAW is a Vector graphic software, allowing the user to produce World Class Illustrations with 16.7 million colours.
Salient Features
- With CorelDRAW you can create Illustrations from scratch, enhance the Designs, use and embellish scanned Photos of your Digital Art, and send your finished work out in many ways.
- Vector-based drawing Program with extensive text handling and precision-drawing features.
- Ideal tool for virtually any design project from Commercial Art to technical illustrations, advertisements, publishing and Internet publishing.
Application
- Full-color Design Illustrations.
- Complex Design Drawings.
- Commercial Art.
- Photorealistic Design Images.
- Surrealistic Images.
- Animation sequences.
- Libraries of Designs.
- High-quality drawings from low-resolution originals.
- Web page designing.
Syllabus
1) How to Start the CorelDRAW program ?
2) Introduction to the CorelDRAW program, Menu bar & Drawing Toolbox
3) Overview of Drawing tools
a) Freehand Tool
b) Rectangle Tool
c) Ellipse Tool
e) Polygon, Spiral & Graph Paper Tools Spiral- You can draw two types of spirals: symmetrical and logarithmic
4) Editing the object
- Deleting, Moving, Scaling, Rotating & Skewing
- Shape Tool - Used to give shape(curve) to a line.
- Knife Tool - Used to cut an object from node to node
- Erase Tool
- Smudge Tool - Smudging lets you distort an object by dragging the outline of an object or a group of objects
- Roughen Tool - The roughening effect lets you apply a jagged or spiked edge to objects (A generic term for any item you create or place in a drawing.Objects include line,shapes,graphic and text) , including lines, curves, and text
5) How to combine two lines
6) Learn to use Transformation (Mirror) of object and combine it -
Lets you rotate and create mirror images of objects.Mirroring an object flips it from left to right or top to bottom.
7) Learn to use Transformation (Rotation), to make a flower
8) Live Demos
- Live Demo- How to make a Heart
- Live Demo- How to make a Plane
- Live Demo- How to make a Hand
- Live Demo- How to make a Heartleaf
9) Differentiate Mode of Color
10) Color Fill Tool :-
- Fill Color
- Fountain Fill -
A fountain fill is a smooth progression of two or more colors that adds depth to an object(Gives shades of colors)
- Pattern Fill -
You can fill objects with two-color, full-color, or bitmap pattern fills.
- Texture Fill -
A texture fill is a randomly generated fill that you can use to give your objects a natural appearance.
- PostScript Fill
- No Fill
- Color Docker Window
11) Outline Tool :-
- Outline Pen
- Outline Color
- No Outline
- Outline Thickness
12) Arrange Menu
- Order:
You can change the stacking order of objects on a layer by sending objects to the front or back, or behind or in front of other objects.
- Group:
When you group two or more objects, they are treated as a single unit.
- Convert to curve:
Lets you shape objects by manipulating their nodes(The square point at each end of a line or curve segment) and segments(The line or curve between nodes in a curve objects)
- Convert Outline to object
13) Edit Menu
- Delete
- Symbol
- Duplicate
Duplicate an object
- Clone
- Copy Properties From
14) View Menu
- Simple Wireframe:
Displays an outline of the drawing by hiding fills, extrusions, contours, drop shadows, and intermediate blend shapes; also displays the bitmaps in monochrome. It lets you quickly preview basic elements in a drawing.
- Wireframe Wireframe:
Displays simple wireframe in addition to intermediate blend shapes.
- Normal
Displays a drawing without PostScript fills or high-resolution bitmaps. Refreshes and opens slightly faster than enhanced view.
- Enhanced
Displays a drawing with PostScript fills, high-resolution bitmaps, and anti-aliased vector graphics.
15) Interactive Tool :-
- Interactive Blending Tool:
Lets you create blends, such as straight-line blends, blends along a path((The basic components from which objects are constructed) , and compound blends.
- Interactive Contour Tool:
You can contour (An effect created by adding evenly spaced concentric shapes inside or outside the borders of an object) an object to create a series of concentric lines that progress to the inside or outside of the object.
- Interactive Distortion Tool
- Interactive Envelope Tool:
It gives curve effects
- Interactive Extrude Tool:
It gives 3D effect.
16) Interactive Extrude Tool
- Interactive Drop Shadow -
Drop shadows simulate light falling on an object from one of five particular perspectives: flat, right, left, bottom, and top.
- Interactive Fill Tool
- Interactive Mesh Fill:
A type of fill that lets you add patches of color to the inside of a selected object
- Interactive Transperancy
17) Eyedropper Tool & Paintbucket Tool
18) Artistic Media Tool
19) View Menu
20) Designing an Advertisement layout.
21) Designing an Greeting Card with proper measurements & Color effects.
22) Layout Menu
23) Text Menu
24) Live demo : Advertisement Layout with proper measurements.
25) Arrange Menu
- Shaping: Weld, Trim, Intersect,Simplify, Front Minus Back, Back Minus Front.
- Close path
26) Convert outline to object
27) Effects Menu
- Lens
- Powerclip
- Add Perspective
- Rollover:
Rollovers are interactive objects that change in appearance when you click or point to them. You can create rollovers using objects.
28) Bitmap Menu
29) Live Demo : Packet / Box Designing
30) Designing a Visiting Card
31) Designing a Letterhead
32) Final Project
3D - STUDIO MAX
Create stunning 3D in less time with Autodesk 3ds Max software. This full-featured 3D modeling, animation, and rendering solution is used to produce top-selling games and award-winning film and video content. It’s a tool of choice for quickly generating realistic characters, seamless CG effects, jaw-dropping games, and top-quality film and television content. Enhanced toolsets enable you to create your 3D environment the way you want, manage complex scenes, and take advantage of improved software interoperability and pipeline-integration support.
Salient Features
- Mechanical 3D Modeling and Rendering.
- Architectural drawings and layouts of all kinds.
- Interior design and facility planning.
- Line drawings for the fine arts.
- Using 3D-Studio Max, is an important part of communicating with the drawing
community.
- Achieve impressive presentations by simply souping up your 2D drawings and
presenting them in dynamic views.
- Gain a competitive edge by taking the time to build full 3D drawings.
- A new paradigm for Design Visualization.
- 3D Studio Max is much more than just a form creation tool.
- 3D Studio Max software gives you the freedom to experiment and race ahead with
your ideas and Imaginations.
- Photographic & natural backgrounds made by yourself to create extraordinary
environment
- The Special effects & extra lighting effects to make the environment much more
vibrant.
- Integrated Keyframe Animation. Subtle Visual Effects - Visual effects are available
fog, atmospheric effects, volumetric lighting and the effect of fire to help make,
your Project Powerful and Natural.
- Powerful Materials Editor - Simple materials with full control of color, textures
shininess, strength of shininess, self-illumination and opacity are built-in.
Rich Lighting Tools - Quick, precise control of lighting effects.
- Nondestructive Booleans and Lofts Merging outer Scenes or Film Clips with the
Project made in 3D Studio Max.
- Completely Redesigned Documentation and Tutorials.
- Auto Back Light - Automatically position the sun for any day of the year, any time
of day, any position on the earth, or any angle true north relative to your model.
Application
- Create 3D Models and Render them into Images or Movie Clips.
- With Autodesk 3D Studio Max, you can create High resolution, True-colour Image files in Industry standard file formats for Corporate Presentations, Broadcast Graphics, Interior designing, Walk-through Views, Design & Development.
- Enhance the look of your interiors with special effects.
- Give a Realistic look to your interiors as well as to your Architectural Designs.
Syllabus
Introduction to 3D Studio Max
- Salients features and applications
- Orthographic and Perspective view
Toolbar & Menubar
- Learning the main toolbar
- Using the Command Panel
- Using the Function Panels
- Using Additional Interface Controls
- Using the Time Controls
- Learning from the Status Bar and the Prompt Line
- Interacting with the Interface
- Using the Asset Manager Utility
- Using the Pull-Down Menus
- File Menu
- Displaying Scene Information
- Viewing Files
- The Edit Menu and Tools Menu
- The Group Menu and Views Menu
- The Rendering Menu and the Track View Menu
- Using the Tab Panel
Working with Primitive Objects
- Using Keyboard Entry for Precise Dimensions
- Altering Object Parameters
- Primitive Object types
- Extended Primitives
Spline Shapes
- Drawing in 2D
- Understanding Spline Primitive
- Making Splines Renderable
- Editing Vertices, Segments, Spline Subobject
- Controlling Spline Geometry
Creating Patches
- Introducing Patch Grids
- Editing Patches
- Converting to an Editable Patch
- Editing Patch Sub-Objects and Modifying Patches
NURBS
- Understanding NURBS Curves and Surfaces
- Creating and Editing NURBS
Modifying Objects
- Using the Modify Panel
- Modifying Object Parameters
- Exploring Mofifier Types
- Working with the Modifier Stack
- Copying Modifiers
- Collapsing the stack
- Modifying Subobjects
Meshes
- Parametric versus Non-Parametric
- Creating an editable Mesh Object
- Editing a Mesh Object
- Editing Vertices and Edges
- Editing Face, Polygon and Element Sub-Objects
- Modifying Meshes
Loft Objects
- Creating a Loft Object
- Using the Get Shape and Get Path Buttons
- Controlling Loft Parameters and setting Skin Parameters
- Using Deformations
- Modifying Loft Subobjects
Compound Objects
- Understanding Compound Object types
- Modeling with Boolean Objects
- Morphing Objects
- Creating different Objects
Exploring the Material Editor
- Understanding Material properties
- Working with the Material Editor
- Using the Sample Slots
- Applying and using Standard Materials
- Extended Parameters
- Dynamic Properties
- Using different Materials
Using Material Maps
- Understanding Maps and Material Map Types
- Common Parameters
- 2D Maps
- Compositors and Color Modifiers
- Reflection and Refraction
- The Maps Rollout
- Creating new materials, Animating materials and applying multiple materials
Lights
- Basics of Lighting
- Understanding Light types
- Viewing a scene from a light
- Altering Light Parameters
- Lighting special effects
- Using Volume lights, Projector Maps and Raytraced Shadows
Cameras
- Understanding Cameras
- Creating Camera Object and a Camera View
- Camera Viewport Controls
- Setting Camera Parameters
- Aiming a Camera
Particle Systems
- Understanding the Various Particle Systems
- Creating a Particle System
- Setting Particle Parameters
- Using Particle Parameter Systems
Using Space Warps
- Creating and Binding Space Warps
- Space Warp Types
- Partlicles and Dynamics
Animation Basics
- Using the animate button
- Working with keys
- Controlling time
- Using the Motion Command Panel
- Animating Objects
Working with the Track View
- Track View modes
- Working with keys
- Using Visibility Tracks and the Level of Detail Utility
- Editing Time
- Working with Curves and Tangents
- Filtering Tracks
- Working with Controllers
- Synchronising to a Sound Track
Working with Backgrounds, Environments and Atmospheric Effects
- Creating an Environment and defining the Rendered Environment
- Using Atmospheric Apparatus Gizmos
- Creating Atmospheric Effects
Setting Rendering Parameters
- Understanding MAX Renderers
- Working with Previews
- Render Parameters
- Scanline A-Buffer Renderer
- Rendering preferences and Render types
Using the Video Post Interface
- Understanding Post-Production
- Using Video Post Dialog Box
- Adding, Editing and using Events
- Working with Ranges and Lens Effects Filters
Character Studio & Modelling
Character Studio is the latest release of the powerful extension to 3ds Max the world's best-selling professional 3D animation and modelling solution. Character Studio 3 provides more ways to build and refine characters than any other product, including groundbreaking new tools for creating crowds. Now you can quickly animate a school of fish, a swarm of bees, or collection of humanoid characters.
Salient Features
- Can quickly animate a school of fish, a swarm of bees, etc.
- Can retain total control over how each individual of a crowd interacts with its fellow creatures, the terrain, any dangers or opportunities in the environment.
- Physique is an incredibly fast skinning system, allowing you to create flesh around the biped bones amazingly quickly.
- Provides a uniquely rich palette of tools for motion capture, free-form animation and footstep animation.
- Provides a high quality, cost-effective way to populate your 3ds Max worlds with characters that walk, run, jump, and move with incredible personality.
- Inverse Kinematic pivot points for smooth, natural hand and foot movements.
- An interactive skinning system Powerful new Motion Flow Editor features for accelerating non-linear animations.
Applications
- Character Animation
- Advertising Cartoon films.
- Training Programs for Corporate presentations.
- Morphing.
- Titling.
- Sound addition.
- Character animation.
- Special effects in films
FINAL CUT PRO
Final Cut Pro is a professional non-linear editing system developed by Apple Inc. that has found popularity amongst independent filmmakers and Hollywood film editors alike. The program has the ability to edit many digital formats including, SD, HDV, HD, Panasonic P2, Sony XDCAM, 2K, 4K, and IMAX film formats. The system is currently only available for Mac OS X version 10.4.9 or later.
Salient Features
- Broad Format Support:
Final Cut Pro 6 lets you edit virtually anything with the highest possible quality, including camera-native editing of leading SD and HD formats. Work with DV one day, then HDV, XDCAM HD, DVCPRO HD, or uncompressed HD the next. Or use ProRes 422, Apple’s new post-production format, for uncompressed HD quality at SD file sizes.
- Incredible Real-Time Effects:
Add visual interest to any production with the rich set of effects and visualization tools built into Final Cut Pro 6. Experiment freely and iterate quickly. You’ll see the results of your changes in real time as you work, with no need to waste time waiting for renders.
- Comprehensive Editing Tools:
The faster the tools, the more time you have to be creative. Final Cut Pro 6 makes it easy to edit quickly, accurately, and flexibly. Everything you do in Final Cut Pro — from editing and trimming to audio mixing to finishing to delivery — feels like second nature, so your creativity can flourish
Application
- Film Industry
- TV Channels
- Production Houses
- Multimedia Companies
Syllabus
Introduction:
- Understanding Clips, Media Files and Sequence.
- Starting a Project.
- Importing Files
The Browser Window Elements:
- Browser Overview
- Organising Clips In The Browser
- The Creation of Sequences and Bins
- The Icon View and Columns View
The Viewer Window Elements:
- Viewer Overview
- The Tabs in Viewer
- The Transport Controls
- Marking Controls
The Timeline and Canvas Windows:
- The Timeline Overview
- Canvas Windows Overview
- Editing Clips Into The Canvas & Timeline
- Drag and Drop Editing
- Overwriting and Inserting Edits
- The Sequence Timecode
Basic Editing In The Timeline:
- The Settings
- The Timeline Buttons and Controls
- Navigating and Zooming
- Transferring Clips in the Timeline
- Trimming Using the Selection Tool
- Clip Handles & Media Limits
- Closing and Finding Gaps
- Linking and Sync
The Tools Palette in FCP:
- Selection
- Rolling Edit
- Ripple Edit
- Slide Edit
- Slide Edit
- Razor Blade Tools
- Zoom and Hand
- Crop & Distort
- Pen Tools
Audio:
- The Adjustment of Levels
- How to Read Audio Meters
- Working with Stereo and Mono Clips
- The Adjusting Plan
- Adjusting Audio Over Time
- The Audio Mixer
- Using the Voice Over Tool in Final Cut Pro 4
Advanced Editing:
- Using the Keyboard to Edit
- 3 Point Editing
- The Creation of L-Cuts
- Delete Between the In/out Points
- The Trim Edit Window Explained
- Edit in the Trim Edit Window
- Matchframe
- The Viewer Sync Controls
- Superimpose Edit
- Fit to Fill Edit
- Replace Edit
- How to Edit a Sequence of Clips in the Viewer
Subclips and Markers:
- Adding Markers
- Markers in the Timeline
- Creating Subclips
- Using Markers to create Subclips
Preferences & System Settings:
- Matching Settings Overview
- The Item and User Preferences
- Some System Settings
- Both Audio and Video Settings
Capturing Capturing Footage:
- Connecting Sources for Capture
- Creating a New Project for Capturing
- Previewing and Marking Your Source,
- Logging Clips, Choosing Clip Settings
- Choosing Capture Settings
- Choosing Capturing Options,
- Setting Capture Preferences and Acquiring Other Media.
High Definition:
- High Definition Formats
- Frame Sizes
- Frame Rates
- Scanning Methods
- Interpreting the Numbers
- HD Workflow
- Using HDV
Transitions:
- Both Applying and Adjusting Transitions
- Favourite and Default Transition
- Trouble-Shooting Transitions
Filters:
- Applying and Viewing Filters
- Viewing and Modifying Filter Parameters
- Applying Audio Filters
- Using a Color Correction Filter
- Animating Filters.
Rendering & Realtime:
- The Real Time Capabilities
- Rendering Overview
- The Rendering Settings
- How to Preview Effects
Multicam Editing:
- Creating a Multiclip
- Viewing Multiclips
- Performing a Live Cut
Colour Correction in Final Cut Pro:
- The Basic Principles
- The Three-Way Colour Correction
- Frame Viewer
Titles and Graphics:
- Generating Items
- Using Title 3D
- Using Motion Enhanced Titles
- Creating Basic Titles
Keyframing & Compositing:
- Multiple Tracks in the Timeline
- How to Adjust Basic Motion Attributes
- Using Keyframes
- Adding Keyframes in FCP
- Changing the Pace of a Clip
Output:
- Finishing
- Exporting QuickTime Files
- Outputting to Tape
- Backing up Projects
ADOBE PREMIERE PRO
A powerful tool for professional digital Video Editing Designed for video professionals, Adobe Premiere Pro software spans the world of broadcast and online media. Thanks to its elegant interface and superb editing tools, you can work with complete efficiency, control, and flexibility to produce broadcast-quality movies for video, film, multimedia, and the Web.
Salient Features
- Digital video & sound, hence eliminates transfer losses.
- Edits video & multimedia movies in standard formats like AVI, MOV, RAM, MPEG etc.
- Creates Movie titles and graphics.
- Super imposes titles and graphics, animation on video and film.
- Adds transition and special effects.
- Uses digital filtering for special effects in video & audio tracks
- Exports projects to video tapes.
Application
- Multimedia presentations on any subject.
- Film editing with special effects and movie making.
- Movies and Video Clips for Online presentations and distribution.
Introduction:
Adobe Premiere CS3 is a real-time, timeline based video editing software application. It is part of the Adobe Creative Suite, a suite of graphic design, video editing, and web development applications .
Premiere is being used by broadcasters such as the BBC and The Tonight Show. It has been used in feature films, such as Dust to Glory, Captain Abu Raed, and Superman Returns (for the video capture process), and other venues such as Madonna's Confessions Tour.
Career Options:
a) Adobe Premier is used by the Flim Industry for Editing of Movies & Television Serials.
b) TV Channels have programs Edited on Adobe Premier.
c) Production House, Advt Agencies use Adobe Premier for editing the Advertisements and Short Films.
d) Add Company.
e) Multimedia Companies use Adobe Premier for creating DVD Presentation
Features:
1)Adobe Premier : Speech Search NEW
Turn spoken dialogue into text-based, timecode-accurate, searchable metadata. Jump to a specific area of a shot by searching for keywords within the dialogue, and then use keywords to quickly locate and display what you're looking for — or even cut video based on the script.Multimedia presentations of any subject. Film editing with special effects and movie making.
2)Adobe Premier : Tapeless camera support NEW
Edit video natively in the latest tapeless formats, including RED, AVCHD, P2,XDCAM EX, and XDCAM HD, without transcoding or rewrapping. Browse your drives and removable media from inside Adobe Premiere Pro to find, log, and import footage
3)Adobe Premier : Dynamic workflow with other Adobe tools NEW
Achieve a high level of productivity from production to delivery with the tightly integrated toolset in Adobe Premiere Pro . Eliminate intermediate rendering when moving sequences into Adobe Encore software, and take advantage of new support for Adobe Photoshop® files with video and blend modes.
Syllabus
The Premiere Pro Interface
- Creating a new project
- Project window
- Project window views
- Monitor window
- Timeline window
- Menus
- Preferences dialog
- Project settings dialog
- Keyboard customization
Capturing, Importing and Creating Assets
- Capturing and importing media
- Optimize for capturing
- Understanding capture
- Video capturing options
- Capturing video
- Importing audio, video, and stills
- Importing a project.
- Importing a photoshop file
- Photoshop
- Synthetic media
Assets to timeline - project window
- Assets to timeline - source view
- Split clips in the source view
- Automate to timeline
- Scrubbing
- The tool palette
- The trim window
- Nested sequences
- Workspaces
Transitions
- Using transitions Simple trims for transitions
- Setting the default transition
Previewing a Sequence
- Real-time and rendering
Video effects
- Effects controls window
- Fixed effects
- Standard effects
- After effects
- Preset effects
Keyframing
– Keyframing basics
- Temporal keyframes
- Spatial bezier keyframes
- Temporal bezier keyframes
- Keyframing on the timeline
Adobe title designer
- Title designer tools
- Text properties
- Templates
- Rolls and crawls
- Shapes
- Importing logos
Audio
- Clip audio Track audio
- Audio mixer
Exporting
- Exporting to tape
- Exporting to movie
- Exporting a frame
- Exporting audioAudio features and
- Adobe media encoder
SOUND FORGE
Sound Forge is a world class Program used for Sound Editing, Compression, Special Effects and to super impose sound on video presentation and animation.
Salient Features
- You can Record Sound and then edit it.
- You can superimpose the sound files on Video presentation and Animation.
- You can compress the sound files.
- You can give Special Effects to the sound files.
Application
Sound forge is used by various professionals from the Music and Sound Industry such as Musicians, Sound Editors, Multimedia designers, Game designers, Studio engineers etc.
Script Writing
Basics of Direction:
Imagination power, Artistic identity, Visualization, Screen language Treatment and direction department.
Production:
Fundamentals of film and video camera, lighting, shot division, taking of shot and scene, dialogue delivery, que sheet, costumes, movement of artists camera, dummy and miniature shooting, croma, shot composition, montage, resolution and climax, flash back, special effects and MORE.
Idea to Screen:
The complete process of film Making in Power Point presentation Idea to Screenplay - Pre production - Production Postproduction
Pre-production:
Principals of script writing, directors script, aesthetics of script, story structure, audition of artists , location hunting, schedule of shooting, script break down, story boarding, budgeting, screenplay, erection of sets properties of set and the creative team, permits, hiring staff and crew.
Practical Sessions in Script writing:
Concept Synopsis Story line Screenplay Dialog
Storyboard
Principles of Script writing:
Structural concepts of screen writing Story genres, Three act structure, Plot points, Scene description and Narrative treatment. Film appreciation and Analysis Visualization Script development Script analysis Screen play writing Character development Dialogues writing Story board writing Script editing and format Script terminology (Fades, dissolves, cuts, angles, framing etc )
Script for New media
(Cable, Internet and direct to video)
Direction Film(Film and Video)
Post-Production:
Fundamentals of linear and non linear video editing, sound recording and dubbing, titles, release prints.
Direction:
Direction as an Art
The Job of Director
Working with Creative crew. Like Writers, Actors, Music Directors, Signers Director of photography, Designers etc.
Working with Technical crew - Cinematographer, Sound recordist, Editor, Art Director etc.
Advanced Technique:
Frame size, camera angle, fundamentals of 3D Animation,After effects, body language, gesters and movement, continuity, rehearsal and directing actors on set, film length, film analysis and film reading..
- About Film Distribution
- Practical- A Project
Practical Sessions In Direction:
Types of shot Taking - purposes of shots
Camera movements
Five Shot continuity
Screening of Model Films to understand the grammar of film making
Screening and Analysis of exercises shot in workshop
Classroom - Regular | ||||
When | Duration | Where | Remarks | Price |
Not Specified |
500 Sessions |
All Venues | 1 session is of 1hr. |
INR 88,000 Per Course (Taxes As Applicable) |
Classroom - Regular | ||||
When | Duration | Where | Remarks | Price |
Not Specified |
500 Sessions |
All Venues | 1 session is of 1hr. |
USD 2200 Per Course (Taxes As Applicable) |
Mumbai, Bandra West (Branch):- 1st Floor. O'Priya Building, Near Mehboob Studio Peter Dias Road Bandra West, Mumbai - 400050, Maharashtra, India
Mumbai, Andheri West (Branch):- Wembley Society, Shop No 3 Shastri Nagar, Lane no2, Lokhandwala Andheri West, Mumbai - 400053, Maharashtra, India
Compufield Computer Institute
COMPUFIELD® Computer Institute was started in 1985 by Mr. M. E. Khairaz to impart training in Internet, Digital Art, Multimedia, Software and Network Engineering. Today we offer many different courses covering the latest and most widely used software worldwide.
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Creative courses, Designing and Digital Video courses
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Multimedia and Internet courses
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Programming courses
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Network Engineering, MCSE, CCNA, CCNP
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Office Automation & Financial Application
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Kids courses
Our Training
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Our courses are upgraded frequently to meet the ever changing standards of the Industry.
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Our Students design galleries substantiate our claim of providing our students a creative and informative learning environment directed at all round growth.
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Our faculty are highly experienced in the respective software and help the students in the best possible manner.
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We have state of the art Hardware and Software facilities.
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We offer Crash courses of 6-10 hours per day to students who wish to complete their learning in a short period.
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Professional Job Assignments and Tutorials have been devised to help students practically apply what they learn.
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After successful completion of the course, job assistance is provided by us.;
We offer a unique style of learning -
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One computer : One student : One Instructor
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Maximum Instructor to Student Ratio 1:4
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Sessions : Each session will be of 1 hour
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Fees is for one course and it includes instructions, practicals,practice, project, preparation for exam (if any)
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Overseas / local Students take 5 to 10 hours per day to complete their courses earlier.
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The timing can be fixed based on our mutual convenience,
between 9.00 a.m. to 7.00 p.m. -
Course duration in working days = Total sessions divided by number of sessions (hours) per day.
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No extra charges/refund for more/less time taken to complete the course.
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Lodging, boarding and travelling not included in the fees.
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Management has full right to change courses, contents, tuition fees without prior notice.