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Advanced Diploma in 2D/3D Animation & Game Art


TGC Animation & Multimedia
Advanced Diploma

by TGC Animation & Multimedia


Delhi NCR, New Delhi
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Subjects Covered & Categories
Basic Details
Medium of instruction:English
Overview, Content & Syllabus

Understanding the fact that Animation is not just a buzzword anymore as it used to be some years ago, in the course of changing scenario, we at TGC realize that merely offering a course of Animation not just what candidate needs, A course must be innovative in syllabus structure as well as in delivery mode, considering the need of time and demand of industry, we have upgraded our Animation course with extra focus on foundation art, Animation principles exercise, Next gen composting skills braced with self to do exercises and unlimited no. of practice hours.

New applications also being taken into account while designing the course, Our animation course certainly has more no. of training hours in comparison to our peers. As you can also find below in our curriculum Our program is not just about some software being taught but about nurturing the student with gradual and consistent source of creative infusion. Take a free demo today and become the part of ever growing Animation industry. Placed with us as we are having a liaison with a dense network of Animation studios and media creative companies across India.

Fast Track
Course Duration: 9 months
Schedule: 5 Hours/6 days a week

Programme outcome:

2D Animation

  • Critical and creative thinking process.

  • History & Future of Animation.

  • Animation principles with exercises.

  • Gestures & Postures.

  • Study of Movements with exercises.

  • 2D Animation Techniques and Budgeting.

  • Creating Animatics using Lightboxes.

  • Cleanups and Inbetweening.

  • Manual and Digital BGs.

  • Acting and Expressions.

  • Lip Synching and Sound.

  • Creating Short Animation feature.

3D Modelling and Animation:

  • 3D Character Modelling.

  • Texturing & Lighting

  • 3D Character Rigging & Animation

  • Compositing & Editing a Video and working with Sound

  • Creating and presenting Showreel

Programme Outline: Programme is being divided into 4 following modules:

  • Module 1: Drawing and Concept Design.
    Introduction To Sketching And Drawing, Perspective by setting up eye levels, Using Pencils for shading, Sketching Moving Objects - People And Animals, Perspective design, Proportion in portrait drawing, Highligting and shadows, Understanding the Colour theory by studying The colour wheel, Illusion drawings, The first steps in colour drawing, Theories of figure drawing, Anatomy and Poses, Design and Composition of Figure drawing, drawing with stick figures and/or using a manekin, Drawing a flip book concept, Narrative drawing, Muscles and Anatomy, Composition and Expression. Clay modelling, Digital Photography, Digital colour correction, Layout design accoring to a storyboard. Objectives: Build a foundation in life drawing skills by creating and submitting more than Hundred figure drawings, Birds drawing and inorganic objects drawing, Understanding the various colour combinations with respect to the colour theory, Creating background for a story by submitting various artworks.

  • Module 2: 2D Classical Animation.
    Developing story from core concept to story line. Script writing. Planning strategy, paragraph according to story, Developing Characters living and nonliving from Realistic, Semi Realistic to cartooning. Developing Manual & Digital BGs, Camera and Shots, Story Boarding. History of Animation, Principle of Animation, Lip synchronization, Expressions, Working on Ligtbox, Walk through of Human beings Male, Female, Children, Kids and even New born infant,animals, reptiles and birds. additional animal postures, flying and swimming, analysis, anatomy, postural expression, perspective, and caricature. Human emotion and motivated action in isolation. Considering styles of performance and range of movement appropriate to the character’s design and the choice of layout. Interactive human emotion and motivated action. Different styles of performance, timing, composition, and staging. Object animation and effects. Hard/soft/elastic, fire, water, wind, fabric/clothing, ropes, weight/ inertia/ pull/ push/ throw/ break/ bounce. Extremes of size and weight in character animation, styles of inbetweening, breakdown positions, mass, bone/muscle/flesh and fat, influences of technique, budget, and schedule, interactive character animation, lip sync and cinematic storytelling. Listening/thinking/speaking, accents, styles of speaking, styles of lip animation, body sync, storyboards and animatics. Objectives: Developing a short animation film on the basis of a defined storyboard, Undertanding the workflow for producing a 2d animation film, designing digital BGs for various environment. Editorial advice and review relating to the preparation of a course showreel.

  • Module 3: 3D modeling & Advanced Animation & Game Design.
    Introduction and comparison of Max Vs.Maya, Understanding the GUI, Polygon Tools, Subdivisions Surfaces, Products, Props Models, Creature Models, Low Poly, High Poly, Hard Surface Models, Automobile Modeling, Jet Models etc., Organic Modeling, Low Poly (Game Character), High Poly (Detailed Human Character), Shaders. Unwrapping Techniques, Texturing Props, Products etc., Unwrapping & Texturing a Creature, Game Chracter and a Human model, Lighting Techniques, Night Scene Lighting, Morning Scene Lighting, Camera Attributes, Advance Camera Techniques, Placing Cameras in the Scene, 3d Painting Techniques 3D Software Rendering Techniques, Mental Ray Rendering, Basic Animation, Motion Path Animation, Camera Animation, Rigging, Joints (IK/FK), FBIK, Joint Labelling, Biped Rigging, Facial Rig, Advance Skinning Techniques, Biped Animation, Simple Walk Cycle, Facial Animation, Creature Walk Cycle, Creature Facial Animation, Introduction to Dynamics, Creating effects like Fire, Smoke, Fireworks, Soft Bodies/Rigid Bodies, Fluid Effects, Creating different Water Effects, Creating Clouds/Fog/Explosions, Introduction to Hair , Painting Hair Textures, introduction to Fur & Cloth, Setting Scene Shots, Match moving With Live Action Scene Objective: Diagram the animation requirements of a 3D shot based on simple controls and flexibility, considering the best uses of keyframe, path, hierarchy and inverse kinematic methods. Demonstrate competence in matching camera settings with live action based on applying true perspective, lighting, shadows, motion blurring and layer compositing. Mastering polygonal processes through reference modeling. Mastering of NURBS, Automatic Mapping scheme, Creating effects for 3D compositing.

  • Module 4: Compositing & Audio/Video Editing. Contents:
    Theory of Video format and video connection standards, Digital Graphics and Effects with media animation techniques including effects tree, scratch removal, Warp Effect, timewarping, mix and match, luma keyer, Blue/Green Keyer, and advanced titling, Digital Video Composition inclusive of Rotoscoping Blue-Green keying, using multiple mattes, Photoshop import, travelling mattes, morphing, stabilizing, tracking, offset tracking, and 3D DVE compositing. Non Linear Editing with Final Cut Pro, Multitrack editing, Studying various types of shots, Footage caputuring, Shooting and Editing a project, Audio for Video with special emphasis on synchronization and the time code, Multi-track audio-sweetening techniques including music editing, sound effects designtion. Objectives: Design and create media animations using a video format , Use a range of digital technology for the production of audio and video content, including the ability to Capture, edit and process audio, Produce digital video, Design and create media animations using a video format. Select appropriate data and compression formats for the efficient distribution of digital media.


Course Schedule & Price
Classroom - Regular
When Duration Where Remarks Price
Not Specified 18 Months
All Venues Duration: 3 Hours/5 days a week Price On Request
Classroom - Crash/Intensive
When Duration Where Remarks Price
Not Specified 9 Months
All Venues Duration: 5 Hours/6 days a week Price On Request

Venues (Locations)
Delhi NCR, South Extension I (Regional/Local Office):- H-85A, 2nd Floor, South Extension I, Delhi NCR - 110049, Delhi, India


New Delhi, South Extension (Branch):- H-85A, 2nd Floor and F-21, 1st Floor, South Extension, New Delhi - 110049, Delhi, India


About Course Provider

TGC Animation & Multimedia


Total Graphics Classes (TGC) - is a sincere attempt on part of a few committed professionals in the field of Animation & Digital Art Media. It is our endeavor to turn out self-driven, top class professionals in this field who derive utmost satisfaction from challenges at work and deadlines. This industry focus sets us apart from others in this field and if, we may say so, is also one of our competitive advantages.

TGC, an ISO 9001:2008 company, incorporated as digital design institute since 2000. For the last 13 years we have produced more than 12,000 hardcore skilled designers most of them are working with some of the most renowned animation studios, multimedia houses, e-learning companies, national dailies, & web design firms etc.

TGC is tied up with UGC approved Mahatma Gandhi University, Punjab Technical University & Manomanian Sundernar University to provide Degree programmes to its students in Multimedia and Animation art. A no. of students have been benefitted with this collaboration and pursuing degree courses on a reasonable fee.

At TGC, we innovate design study by giving an apt environment i.e. full of daily regular sessions, project works, assignments, environmental study, group discussions, celebrating design events, contest and excursion trips. Unified method of teaching also include, updating students through various workshops, symposiums & design shows.

We also have received continuous and beaming inspiration from the solid experience of our directors who are always a driving force to inspire the team of trainers & co-ordinater staff. Currently we have more than 10 centers based in Delhi/NCR, Gwalior, Chennai,  Trichy, Pondicherry.

TGC has diversified its training programmes around the digital art media, thereby students has a choice to enroll a course ranging from 3 months to 3 years and can customized their course curriculum according to their own requirements.

 

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