Category: BFA in Digital Arts & Animation | Graphics, Animation and Multimedia
| Medium of instruction: | English |
With the tremendous growth in animation and video game industries, there is a noticeable shift by companies to hire employees who demonstrate more than a working knowledge of a specific software package or traditional artistic skills. Industry quality standards continue to rise and competition for entry level positions demands that artists possess sophisticated skill sets before they can even begin their careers. Studios seek artists with a broad and integrated foundation of theoretical, practical and technical skills in production animation, traditional art, computer software and media story flow.
The broad scope of these demands presents a series of significant academic challenges. DQSVA's 'Bachelor of Fine Arts in Digital Art and Animation' seeks to address these needs. Students who successfully complete this curriculum will possess the broad foundation of production experiences in both 2D and 3D animation. This base allows students to gain and overview of the profession and provides long term adaptability. The curriculum is designed by industry experts and approved by 'Mahatma Gandhi University' exclusively for us. This course is exclusive and a First in the industry.
The 4 years Degree Course Consists Of 8 Semesters And The Curriculum Is As Follows:
Semester 1
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Overview of Animation
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Intro to the animation theories & techniques
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Language of drawing
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Art and Technology
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Visual Perception
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History of film and animation
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Storytelling
Semester 2
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Acting for animation
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Basic life drawing
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Tone, color and composition
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Human muscular, skeletal and kinetic anatomy
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Advanced animation – theories and techniques II
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Visual language and film analysis
Semester 3
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Advance life drawing
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Animal muscular, skeletal and kinetic anatomy
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2 D raster graphic and animation
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Intro to 3 D animation
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2 D Animation production
Semester 4
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3 D design and sculpture
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Character design
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2 D vector graphic and animation
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3 D character animation
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2 D vector animation production
Semester 5
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Acting through an interface
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Perspective, background and layout
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3 D environment and level design
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Story through dialogue
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Storyboards
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Limited scope of 3d production
Semester 6
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Voice acting for animation
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Cinematography
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3D animation production
Semester 7
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Conceptual illustration and visual development
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Digital post production
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Fundamental of music and sound design
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Portfolio
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Capstone project
Semester 8
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Cinematic animation
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Introduction to scripting and programming
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Capstone project II
| Classroom - Regular | ||||
| When | Duration | Where | Remarks | Price |
| Not Specified |
4 Years |
Rajouri Garden, New Delhi (Center) | Not Specified | Price On Request |
| Not Specified |
4 Years |
South Extension, New Delhi (Center) | Not Specified | Price On Request |
| Not Specified |
4 Years |
Preet Vihar, New Delhi (Center) | Not Specified | Price On Request |
| Not Specified |
4 Years |
Pitampura, New Delhi (Center) | Not Specified | Price On Request |
New Delhi, South Extension (Center):- SV-DQSVA, South Ex E17, 3rd Floor Market Part II South Extension, New Delhi - 110049, Delhi, India
New Delhi, Preet Vihar (Center):- SV-DQSVA, C-57, 1st Floor Opp. Swasthya Vihar Bus Stop & Metro Pillar 81 Preet Vihar, New Delhi - 110092, Delhi, India
New Delhi, Pitampura (Center):- FD-8, 2nd Floor, near Madhuban Chowk opp. Metro pillar no.368 Pitampura, New Delhi - 110034, Delhi, India



